.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_SpatialStreamPlayer: SpatialStreamPlayer =================== **Inherits:** :ref:`SpatialPlayer` **<** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_buffering_msec` **(** **)** const | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_length` **(** **)** const | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_loop_count` **(** **)** const | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_loop_restart_time` **(** **)** const | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_pos` **(** **)** const | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | :ref:`AudioStream` | :ref:`get_stream` **(** **)** const | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_stream_name` **(** **)** const | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_volume` **(** **)** const | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_volume_db` **(** **)** const | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`has_autoplay` **(** **)** const | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`has_loop` **(** **)** const | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_paused` **(** **)** const | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_playing` **(** **)** const | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`play` **(** :ref:`float` offset=0 **)** | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`seek_pos` **(** :ref:`float` time **)** | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_autoplay` **(** :ref:`bool` enabled **)** | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_buffering_msec` **(** :ref:`int` msec **)** | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_loop` **(** :ref:`bool` enabled **)** | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_loop_restart_time` **(** :ref:`float` secs **)** | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_paused` **(** :ref:`bool` paused **)** | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_stream` **(** :ref:`AudioStream` stream **)** | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_volume` **(** :ref:`float` volume **)** | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_volume_db` **(** :ref:`float` db **)** | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`stop` **(** **)** | +----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+ Member Function Description --------------------------- .. _class_SpatialStreamPlayer_get_buffering_msec: - :ref:`int` **get_buffering_msec** **(** **)** const .. _class_SpatialStreamPlayer_get_length: - :ref:`float` **get_length** **(** **)** const .. _class_SpatialStreamPlayer_get_loop_count: - :ref:`int` **get_loop_count** **(** **)** const .. _class_SpatialStreamPlayer_get_loop_restart_time: - :ref:`float` **get_loop_restart_time** **(** **)** const .. _class_SpatialStreamPlayer_get_pos: - :ref:`float` **get_pos** **(** **)** const .. _class_SpatialStreamPlayer_get_stream: - :ref:`AudioStream` **get_stream** **(** **)** const .. _class_SpatialStreamPlayer_get_stream_name: - :ref:`String` **get_stream_name** **(** **)** const .. _class_SpatialStreamPlayer_get_volume: - :ref:`float` **get_volume** **(** **)** const .. _class_SpatialStreamPlayer_get_volume_db: - :ref:`float` **get_volume_db** **(** **)** const .. _class_SpatialStreamPlayer_has_autoplay: - :ref:`bool` **has_autoplay** **(** **)** const .. _class_SpatialStreamPlayer_has_loop: - :ref:`bool` **has_loop** **(** **)** const .. _class_SpatialStreamPlayer_is_paused: - :ref:`bool` **is_paused** **(** **)** const .. _class_SpatialStreamPlayer_is_playing: - :ref:`bool` **is_playing** **(** **)** const .. _class_SpatialStreamPlayer_play: - void **play** **(** :ref:`float` offset=0 **)** .. _class_SpatialStreamPlayer_seek_pos: - void **seek_pos** **(** :ref:`float` time **)** .. _class_SpatialStreamPlayer_set_autoplay: - void **set_autoplay** **(** :ref:`bool` enabled **)** .. _class_SpatialStreamPlayer_set_buffering_msec: - void **set_buffering_msec** **(** :ref:`int` msec **)** .. _class_SpatialStreamPlayer_set_loop: - void **set_loop** **(** :ref:`bool` enabled **)** .. _class_SpatialStreamPlayer_set_loop_restart_time: - void **set_loop_restart_time** **(** :ref:`float` secs **)** .. _class_SpatialStreamPlayer_set_paused: - void **set_paused** **(** :ref:`bool` paused **)** .. _class_SpatialStreamPlayer_set_stream: - void **set_stream** **(** :ref:`AudioStream` stream **)** .. _class_SpatialStreamPlayer_set_volume: - void **set_volume** **(** :ref:`float` volume **)** .. _class_SpatialStreamPlayer_set_volume_db: - void **set_volume_db** **(** :ref:`float` db **)** .. _class_SpatialStreamPlayer_stop: - void **stop** **(** **)**