.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualScriptBuiltinFunc.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualScriptBuiltinFunc: VisualScriptBuiltinFunc ======================= **Inherits:** :ref:`VisualScriptNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +------------------------+---------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_func` **(** **)** | +------------------------+---------------------------------------------------------------------------------------------------+ | void | :ref:`set_func` **(** :ref:`int` which **)** | +------------------------+---------------------------------------------------------------------------------------------------+ Member Variables ---------------- - :ref:`int` **function** Numeric Constants ----------------- - **MATH_SIN** = **0** - **MATH_COS** = **1** - **MATH_TAN** = **2** - **MATH_SINH** = **3** - **MATH_COSH** = **4** - **MATH_TANH** = **5** - **MATH_ASIN** = **6** - **MATH_ACOS** = **7** - **MATH_ATAN** = **8** - **MATH_ATAN2** = **9** - **MATH_SQRT** = **10** - **MATH_FMOD** = **11** - **MATH_FPOSMOD** = **12** - **MATH_FLOOR** = **13** - **MATH_CEIL** = **14** - **MATH_ROUND** = **15** - **MATH_ABS** = **16** - **MATH_SIGN** = **17** - **MATH_POW** = **18** - **MATH_LOG** = **19** - **MATH_EXP** = **20** - **MATH_ISNAN** = **21** - **MATH_ISINF** = **22** - **MATH_EASE** = **23** - **MATH_DECIMALS** = **24** - **MATH_STEPIFY** = **25** - **MATH_LERP** = **26** - **MATH_DECTIME** = **27** - **MATH_RANDOMIZE** = **28** - **MATH_RAND** = **29** - **MATH_RANDF** = **30** - **MATH_RANDOM** = **31** - **MATH_SEED** = **32** - **MATH_RANDSEED** = **33** - **MATH_DEG2RAD** = **34** - **MATH_RAD2DEG** = **35** - **MATH_LINEAR2DB** = **36** - **MATH_DB2LINEAR** = **37** - **LOGIC_MAX** = **38** - **LOGIC_MIN** = **39** - **LOGIC_CLAMP** = **40** - **LOGIC_NEAREST_PO2** = **41** - **OBJ_WEAKREF** = **42** - **FUNC_FUNCREF** = **43** - **TYPE_CONVERT** = **44** - **TYPE_OF** = **45** - **TYPE_EXISTS** = **46** - **TEXT_CHAR** = **47** - **TEXT_STR** = **48** - **TEXT_PRINT** = **49** - **TEXT_PRINTERR** = **50** - **TEXT_PRINTRAW** = **51** - **VAR_TO_STR** = **52** - **STR_TO_VAR** = **53** - **VAR_TO_BYTES** = **54** - **BYTES_TO_VAR** = **55** - **COLORN** = **56** - **FUNC_MAX** = **57** Member Function Description --------------------------- .. _class_VisualScriptBuiltinFunc_get_func: - :ref:`int` **get_func** **(** **)** .. _class_VisualScriptBuiltinFunc_set_func: - void **set_func** **(** :ref:`int` which **)**