:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectPanner.xml. .. _class_AudioEffectPanner: AudioEffectPanner ================= **Inherits:** :ref:`AudioEffect` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` Adds a panner audio effect to an audio bus. Pans sound left or right. Description ----------- Determines how much of an audio signal is sent to the left and right buses. Tutorials --------- - :doc:`Audio buses <../tutorials/audio/audio_buses>` Properties ---------- +---------------------------+--------------------------------------------------+---------+ | :ref:`float` | :ref:`pan` | ``0.0`` | +---------------------------+--------------------------------------------------+---------+ Property Descriptions --------------------- .. _class_AudioEffectPanner_property_pan: - :ref:`float` **pan** +-----------+----------------+ | *Default* | ``0.0`` | +-----------+----------------+ | *Setter* | set_pan(value) | +-----------+----------------+ | *Getter* | get_pan() | +-----------+----------------+ Pan position. Value can range from -1 (fully left) to 1 (fully right). .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`