:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/CPUParticles3D.xml. .. _class_CPUParticles3D: CPUParticles3D ============== **Inherits:** :ref:`GeometryInstance3D` **<** :ref:`VisualInstance3D` **<** :ref:`Node3D` **<** :ref:`Node` **<** :ref:`Object` CPU-based 3D particle emitter. Description ----------- CPU-based 3D particle node used to create a variety of particle systems and effects. See also :ref:`GPUParticles3D`, which provides the same functionality with hardware acceleration, but may not run on older devices. Properties ---------- +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`int` | :ref:`amount` | ``8`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Curve` | :ref:`angle_curve` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`angle_max` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`angle_min` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Curve` | :ref:`angular_velocity_curve` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`angular_velocity_max` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`angular_velocity_min` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Curve` | :ref:`anim_offset_curve` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`anim_offset_max` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`anim_offset_min` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Curve` | :ref:`anim_speed_curve` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`anim_speed_max` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`anim_speed_min` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Color` | :ref:`color` | ``Color(1, 1, 1, 1)`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Gradient` | :ref:`color_initial_ramp` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Gradient` | :ref:`color_ramp` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Curve` | :ref:`damping_curve` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`damping_max` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`damping_min` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Vector3` | :ref:`direction` | ``Vector3(1, 0, 0)`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`DrawOrder` | :ref:`draw_order` | ``0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Vector3` | :ref:`emission_box_extents` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`PackedColorArray` | :ref:`emission_colors` | ``PackedColorArray()`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`PackedVector3Array` | :ref:`emission_normals` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`PackedVector3Array` | :ref:`emission_points` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Vector3` | :ref:`emission_ring_axis` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`emission_ring_height` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`emission_ring_inner_radius` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`emission_ring_radius` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`EmissionShape` | :ref:`emission_shape` | ``0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`emission_sphere_radius` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`bool` | :ref:`emitting` | ``true`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`explosiveness` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`int` | :ref:`fixed_fps` | ``0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`flatness` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`bool` | :ref:`fract_delta` | ``true`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Vector3` | :ref:`gravity` | ``Vector3(0, -9.8, 0)`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Curve` | :ref:`hue_variation_curve` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`hue_variation_max` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`hue_variation_min` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`initial_velocity_max` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`initial_velocity_min` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`lifetime` | ``1.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`lifetime_randomness` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Curve` | :ref:`linear_accel_curve` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`linear_accel_max` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`linear_accel_min` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`bool` | :ref:`local_coords` | ``true`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Mesh` | :ref:`mesh` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`bool` | :ref:`one_shot` | ``false`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Curve` | :ref:`orbit_velocity_curve` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`orbit_velocity_max` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`orbit_velocity_min` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`bool` | :ref:`particle_flag_align_y` | ``false`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`bool` | :ref:`particle_flag_disable_z` | ``false`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`bool` | :ref:`particle_flag_rotate_y` | ``false`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`preprocess` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Curve` | :ref:`radial_accel_curve` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`radial_accel_max` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`radial_accel_min` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`randomness` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Curve` | :ref:`scale_amount_curve` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`scale_amount_max` | ``1.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`scale_amount_min` | ``1.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Curve` | :ref:`scale_curve_x` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Curve` | :ref:`scale_curve_y` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Curve` | :ref:`scale_curve_z` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`speed_scale` | ``1.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`bool` | :ref:`split_scale` | ``false`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`spread` | ``45.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`Curve` | :ref:`tangential_accel_curve` | | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`tangential_accel_max` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`tangential_accel_min` | ``0.0`` | +---------------------------------------------------------+---------------------------------------------------------------------------------------------+-------------------------+ Methods ------- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`convert_from_particles` **(** :ref:`Node` particles **)** | +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Curve` | :ref:`get_param_curve` **(** :ref:`Parameter` param **)** |const| | +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_param_max` **(** :ref:`Parameter` param **)** |const| | +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_param_min` **(** :ref:`Parameter` param **)** |const| | +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`get_particle_flag` **(** :ref:`ParticleFlags` particle_flag **)** |const| | +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`restart` **(** **)** | +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_param_curve` **(** :ref:`Parameter` param, :ref:`Curve` curve **)** | +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_param_max` **(** :ref:`Parameter` param, :ref:`float` value **)** | +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_param_min` **(** :ref:`Parameter` param, :ref:`float` value **)** | +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_particle_flag` **(** :ref:`ParticleFlags` particle_flag, :ref:`bool` enable **)** | +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ Enumerations ------------ .. _enum_CPUParticles3D_DrawOrder: .. _class_CPUParticles3D_constant_DRAW_ORDER_INDEX: .. _class_CPUParticles3D_constant_DRAW_ORDER_LIFETIME: .. _class_CPUParticles3D_constant_DRAW_ORDER_VIEW_DEPTH: enum **DrawOrder**: - **DRAW_ORDER_INDEX** = **0** --- Particles are drawn in the order emitted. - **DRAW_ORDER_LIFETIME** = **1** --- Particles are drawn in order of remaining lifetime. - **DRAW_ORDER_VIEW_DEPTH** = **2** --- Particles are drawn in order of depth. ---- .. _enum_CPUParticles3D_Parameter: .. _class_CPUParticles3D_constant_PARAM_INITIAL_LINEAR_VELOCITY: .. _class_CPUParticles3D_constant_PARAM_ANGULAR_VELOCITY: .. _class_CPUParticles3D_constant_PARAM_ORBIT_VELOCITY: .. _class_CPUParticles3D_constant_PARAM_LINEAR_ACCEL: .. _class_CPUParticles3D_constant_PARAM_RADIAL_ACCEL: .. _class_CPUParticles3D_constant_PARAM_TANGENTIAL_ACCEL: .. _class_CPUParticles3D_constant_PARAM_DAMPING: .. _class_CPUParticles3D_constant_PARAM_ANGLE: .. _class_CPUParticles3D_constant_PARAM_SCALE: .. _class_CPUParticles3D_constant_PARAM_HUE_VARIATION: .. _class_CPUParticles3D_constant_PARAM_ANIM_SPEED: .. _class_CPUParticles3D_constant_PARAM_ANIM_OFFSET: .. _class_CPUParticles3D_constant_PARAM_MAX: enum **Parameter**: - **PARAM_INITIAL_LINEAR_VELOCITY** = **0** --- Use with :ref:`set_param_min`, :ref:`set_param_max`, and :ref:`set_param_curve` to set initial velocity properties. - **PARAM_ANGULAR_VELOCITY** = **1** --- Use with :ref:`set_param_min`, :ref:`set_param_max`, and :ref:`set_param_curve` to set angular velocity properties. - **PARAM_ORBIT_VELOCITY** = **2** --- Use with :ref:`set_param_min`, :ref:`set_param_max`, and :ref:`set_param_curve` to set orbital velocity properties. - **PARAM_LINEAR_ACCEL** = **3** --- Use with :ref:`set_param_min`, :ref:`set_param_max`, and :ref:`set_param_curve` to set linear acceleration properties. - **PARAM_RADIAL_ACCEL** = **4** --- Use with :ref:`set_param_min`, :ref:`set_param_max`, and :ref:`set_param_curve` to set radial acceleration properties. - **PARAM_TANGENTIAL_ACCEL** = **5** --- Use with :ref:`set_param_min`, :ref:`set_param_max`, and :ref:`set_param_curve` to set tangential acceleration properties. - **PARAM_DAMPING** = **6** --- Use with :ref:`set_param_min`, :ref:`set_param_max`, and :ref:`set_param_curve` to set damping properties. - **PARAM_ANGLE** = **7** --- Use with :ref:`set_param_min`, :ref:`set_param_max`, and :ref:`set_param_curve` to set angle properties. - **PARAM_SCALE** = **8** --- Use with :ref:`set_param_min`, :ref:`set_param_max`, and :ref:`set_param_curve` to set scale properties. - **PARAM_HUE_VARIATION** = **9** --- Use with :ref:`set_param_min`, :ref:`set_param_max`, and :ref:`set_param_curve` to set hue variation properties. - **PARAM_ANIM_SPEED** = **10** --- Use with :ref:`set_param_min`, :ref:`set_param_max`, and :ref:`set_param_curve` to set animation speed properties. - **PARAM_ANIM_OFFSET** = **11** --- Use with :ref:`set_param_min`, :ref:`set_param_max`, and :ref:`set_param_curve` to set animation offset properties. - **PARAM_MAX** = **12** --- Represents the size of the :ref:`Parameter` enum. ---- .. _enum_CPUParticles3D_ParticleFlags: .. _class_CPUParticles3D_constant_PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY: .. _class_CPUParticles3D_constant_PARTICLE_FLAG_ROTATE_Y: .. _class_CPUParticles3D_constant_PARTICLE_FLAG_DISABLE_Z: .. _class_CPUParticles3D_constant_PARTICLE_FLAG_MAX: enum **ParticleFlags**: - **PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY** = **0** --- Use with :ref:`set_particle_flag` to set :ref:`particle_flag_align_y`. - **PARTICLE_FLAG_ROTATE_Y** = **1** --- Use with :ref:`set_particle_flag` to set :ref:`particle_flag_rotate_y`. - **PARTICLE_FLAG_DISABLE_Z** = **2** --- Use with :ref:`set_particle_flag` to set :ref:`particle_flag_disable_z`. - **PARTICLE_FLAG_MAX** = **3** --- Represents the size of the :ref:`ParticleFlags` enum. ---- .. _enum_CPUParticles3D_EmissionShape: .. _class_CPUParticles3D_constant_EMISSION_SHAPE_POINT: .. _class_CPUParticles3D_constant_EMISSION_SHAPE_SPHERE: .. _class_CPUParticles3D_constant_EMISSION_SHAPE_SPHERE_SURFACE: .. _class_CPUParticles3D_constant_EMISSION_SHAPE_BOX: .. _class_CPUParticles3D_constant_EMISSION_SHAPE_POINTS: .. _class_CPUParticles3D_constant_EMISSION_SHAPE_DIRECTED_POINTS: .. _class_CPUParticles3D_constant_EMISSION_SHAPE_RING: .. _class_CPUParticles3D_constant_EMISSION_SHAPE_MAX: enum **EmissionShape**: - **EMISSION_SHAPE_POINT** = **0** --- All particles will be emitted from a single point. - **EMISSION_SHAPE_SPHERE** = **1** --- Particles will be emitted in the volume of a sphere. - **EMISSION_SHAPE_SPHERE_SURFACE** = **2** --- Particles will be emitted on the surface of a sphere. - **EMISSION_SHAPE_BOX** = **3** --- Particles will be emitted in the volume of a box. - **EMISSION_SHAPE_POINTS** = **4** --- Particles will be emitted at a position chosen randomly among :ref:`emission_points`. Particle color will be modulated by :ref:`emission_colors`. - **EMISSION_SHAPE_DIRECTED_POINTS** = **5** --- Particles will be emitted at a position chosen randomly among :ref:`emission_points`. Particle velocity and rotation will be set based on :ref:`emission_normals`. Particle color will be modulated by :ref:`emission_colors`. - **EMISSION_SHAPE_RING** = **6** --- Particles will be emitted in a ring or cylinder. - **EMISSION_SHAPE_MAX** = **7** --- Represents the size of the :ref:`EmissionShape` enum. Property Descriptions --------------------- .. _class_CPUParticles3D_property_amount: - :ref:`int` **amount** +-----------+-------------------+ | *Default* | ``8`` | +-----------+-------------------+ | *Setter* | set_amount(value) | +-----------+-------------------+ | *Getter* | get_amount() | +-----------+-------------------+ Number of particles emitted in one emission cycle. ---- .. _class_CPUParticles3D_property_angle_curve: - :ref:`Curve` **angle_curve** +----------+------------------------+ | *Setter* | set_param_curve(value) | +----------+------------------------+ | *Getter* | get_param_curve() | +----------+------------------------+ Each particle's rotation will be animated along this :ref:`Curve`. ---- .. _class_CPUParticles3D_property_angle_max: - :ref:`float` **angle_max** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_max(value) | +-----------+----------------------+ | *Getter* | get_param_max() | +-----------+----------------------+ Maximum angle. ---- .. _class_CPUParticles3D_property_angle_min: - :ref:`float` **angle_min** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_min(value) | +-----------+----------------------+ | *Getter* | get_param_min() | +-----------+----------------------+ Minimum angle. ---- .. _class_CPUParticles3D_property_angular_velocity_curve: - :ref:`Curve` **angular_velocity_curve** +----------+------------------------+ | *Setter* | set_param_curve(value) | +----------+------------------------+ | *Getter* | get_param_curve() | +----------+------------------------+ Each particle's angular velocity (rotation speed) will vary along this :ref:`Curve` over its lifetime. ---- .. _class_CPUParticles3D_property_angular_velocity_max: - :ref:`float` **angular_velocity_max** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_max(value) | +-----------+----------------------+ | *Getter* | get_param_max() | +-----------+----------------------+ Maximum initial angular velocity (rotation speed) applied to each particle in *degrees* per second. ---- .. _class_CPUParticles3D_property_angular_velocity_min: - :ref:`float` **angular_velocity_min** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_min(value) | +-----------+----------------------+ | *Getter* | get_param_min() | +-----------+----------------------+ Minimum initial angular velocity (rotation speed) applied to each particle in *degrees* per second. ---- .. _class_CPUParticles3D_property_anim_offset_curve: - :ref:`Curve` **anim_offset_curve** +----------+------------------------+ | *Setter* | set_param_curve(value) | +----------+------------------------+ | *Getter* | get_param_curve() | +----------+------------------------+ Each particle's animation offset will vary along this :ref:`Curve`. ---- .. _class_CPUParticles3D_property_anim_offset_max: - :ref:`float` **anim_offset_max** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_max(value) | +-----------+----------------------+ | *Getter* | get_param_max() | +-----------+----------------------+ Maximum animation offset. ---- .. _class_CPUParticles3D_property_anim_offset_min: - :ref:`float` **anim_offset_min** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_min(value) | +-----------+----------------------+ | *Getter* | get_param_min() | +-----------+----------------------+ Minimum animation offset. ---- .. _class_CPUParticles3D_property_anim_speed_curve: - :ref:`Curve` **anim_speed_curve** +----------+------------------------+ | *Setter* | set_param_curve(value) | +----------+------------------------+ | *Getter* | get_param_curve() | +----------+------------------------+ Each particle's animation speed will vary along this :ref:`Curve`. ---- .. _class_CPUParticles3D_property_anim_speed_max: - :ref:`float` **anim_speed_max** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_max(value) | +-----------+----------------------+ | *Getter* | get_param_max() | +-----------+----------------------+ Maximum particle animation speed. ---- .. _class_CPUParticles3D_property_anim_speed_min: - :ref:`float` **anim_speed_min** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_min(value) | +-----------+----------------------+ | *Getter* | get_param_min() | +-----------+----------------------+ Minimum particle animation speed. ---- .. _class_CPUParticles3D_property_color: - :ref:`Color` **color** +-----------+-----------------------+ | *Default* | ``Color(1, 1, 1, 1)`` | +-----------+-----------------------+ | *Setter* | set_color(value) | +-----------+-----------------------+ | *Getter* | get_color() | +-----------+-----------------------+ Each particle's initial color. To have particle display color in a :ref:`BaseMaterial3D` make sure to set :ref:`BaseMaterial3D.vertex_color_use_as_albedo` to ``true``. ---- .. _class_CPUParticles3D_property_color_initial_ramp: - :ref:`Gradient` **color_initial_ramp** +----------+-------------------------------+ | *Setter* | set_color_initial_ramp(value) | +----------+-------------------------------+ | *Getter* | get_color_initial_ramp() | +----------+-------------------------------+ Each particle's initial color will vary along this :ref:`GradientTexture1D` (multiplied with :ref:`color`). ---- .. _class_CPUParticles3D_property_color_ramp: - :ref:`Gradient` **color_ramp** +----------+-----------------------+ | *Setter* | set_color_ramp(value) | +----------+-----------------------+ | *Getter* | get_color_ramp() | +----------+-----------------------+ Each particle's color will vary along this :ref:`GradientTexture1D` over its lifetime (multiplied with :ref:`color`). ---- .. _class_CPUParticles3D_property_damping_curve: - :ref:`Curve` **damping_curve** +----------+------------------------+ | *Setter* | set_param_curve(value) | +----------+------------------------+ | *Getter* | get_param_curve() | +----------+------------------------+ Damping will vary along this :ref:`Curve`. ---- .. _class_CPUParticles3D_property_damping_max: - :ref:`float` **damping_max** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_max(value) | +-----------+----------------------+ | *Getter* | get_param_max() | +-----------+----------------------+ Maximum damping. ---- .. _class_CPUParticles3D_property_damping_min: - :ref:`float` **damping_min** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_min(value) | +-----------+----------------------+ | *Getter* | get_param_min() | +-----------+----------------------+ Minimum damping ---- .. _class_CPUParticles3D_property_direction: - :ref:`Vector3` **direction** +-----------+----------------------+ | *Default* | ``Vector3(1, 0, 0)`` | +-----------+----------------------+ | *Setter* | set_direction(value) | +-----------+----------------------+ | *Getter* | get_direction() | +-----------+----------------------+ Unit vector specifying the particles' emission direction. ---- .. _class_CPUParticles3D_property_draw_order: - :ref:`DrawOrder` **draw_order** +-----------+-----------------------+ | *Default* | ``0`` | +-----------+-----------------------+ | *Setter* | set_draw_order(value) | +-----------+-----------------------+ | *Getter* | get_draw_order() | +-----------+-----------------------+ Particle draw order. Uses :ref:`DrawOrder` values. ---- .. _class_CPUParticles3D_property_emission_box_extents: - :ref:`Vector3` **emission_box_extents** +----------+---------------------------------+ | *Setter* | set_emission_box_extents(value) | +----------+---------------------------------+ | *Getter* | get_emission_box_extents() | +----------+---------------------------------+ The rectangle's extents if :ref:`emission_shape` is set to :ref:`EMISSION_SHAPE_BOX`. ---- .. _class_CPUParticles3D_property_emission_colors: - :ref:`PackedColorArray` **emission_colors** +-----------+----------------------------+ | *Default* | ``PackedColorArray()`` | +-----------+----------------------------+ | *Setter* | set_emission_colors(value) | +-----------+----------------------------+ | *Getter* | get_emission_colors() | +-----------+----------------------------+ Sets the :ref:`Color`\ s to modulate particles by when using :ref:`EMISSION_SHAPE_POINTS` or :ref:`EMISSION_SHAPE_DIRECTED_POINTS`. ---- .. _class_CPUParticles3D_property_emission_normals: - :ref:`PackedVector3Array` **emission_normals** +----------+-----------------------------+ | *Setter* | set_emission_normals(value) | +----------+-----------------------------+ | *Getter* | get_emission_normals() | +----------+-----------------------------+ Sets the direction the particles will be emitted in when using :ref:`EMISSION_SHAPE_DIRECTED_POINTS`. ---- .. _class_CPUParticles3D_property_emission_points: - :ref:`PackedVector3Array` **emission_points** +----------+----------------------------+ | *Setter* | set_emission_points(value) | +----------+----------------------------+ | *Getter* | get_emission_points() | +----------+----------------------------+ Sets the initial positions to spawn particles when using :ref:`EMISSION_SHAPE_POINTS` or :ref:`EMISSION_SHAPE_DIRECTED_POINTS`. ---- .. _class_CPUParticles3D_property_emission_ring_axis: - :ref:`Vector3` **emission_ring_axis** +----------+-------------------------------+ | *Setter* | set_emission_ring_axis(value) | +----------+-------------------------------+ | *Getter* | get_emission_ring_axis() | +----------+-------------------------------+ The axis of the ring when using the emitter :ref:`EMISSION_SHAPE_RING`. ---- .. _class_CPUParticles3D_property_emission_ring_height: - :ref:`float` **emission_ring_height** +----------+---------------------------------+ | *Setter* | set_emission_ring_height(value) | +----------+---------------------------------+ | *Getter* | get_emission_ring_height() | +----------+---------------------------------+ The height of the ring when using the emitter :ref:`EMISSION_SHAPE_RING`. ---- .. _class_CPUParticles3D_property_emission_ring_inner_radius: - :ref:`float` **emission_ring_inner_radius** +----------+---------------------------------------+ | *Setter* | set_emission_ring_inner_radius(value) | +----------+---------------------------------------+ | *Getter* | get_emission_ring_inner_radius() | +----------+---------------------------------------+ The inner radius of the ring when using the emitter :ref:`EMISSION_SHAPE_RING`. ---- .. _class_CPUParticles3D_property_emission_ring_radius: - :ref:`float` **emission_ring_radius** +----------+---------------------------------+ | *Setter* | set_emission_ring_radius(value) | +----------+---------------------------------+ | *Getter* | get_emission_ring_radius() | +----------+---------------------------------+ The radius of the ring when using the emitter :ref:`EMISSION_SHAPE_RING`. ---- .. _class_CPUParticles3D_property_emission_shape: - :ref:`EmissionShape` **emission_shape** +-----------+---------------------------+ | *Default* | ``0`` | +-----------+---------------------------+ | *Setter* | set_emission_shape(value) | +-----------+---------------------------+ | *Getter* | get_emission_shape() | +-----------+---------------------------+ Particles will be emitted inside this region. See :ref:`EmissionShape` for possible values. ---- .. _class_CPUParticles3D_property_emission_sphere_radius: - :ref:`float` **emission_sphere_radius** +----------+-----------------------------------+ | *Setter* | set_emission_sphere_radius(value) | +----------+-----------------------------------+ | *Getter* | get_emission_sphere_radius() | +----------+-----------------------------------+ The sphere's radius if :ref:`EmissionShape` is set to :ref:`EMISSION_SHAPE_SPHERE`. ---- .. _class_CPUParticles3D_property_emitting: - :ref:`bool` **emitting** +-----------+---------------------+ | *Default* | ``true`` | +-----------+---------------------+ | *Setter* | set_emitting(value) | +-----------+---------------------+ | *Getter* | is_emitting() | +-----------+---------------------+ If ``true``, particles are being emitted. ---- .. _class_CPUParticles3D_property_explosiveness: - :ref:`float` **explosiveness** +-----------+--------------------------------+ | *Default* | ``0.0`` | +-----------+--------------------------------+ | *Setter* | set_explosiveness_ratio(value) | +-----------+--------------------------------+ | *Getter* | get_explosiveness_ratio() | +-----------+--------------------------------+ How rapidly particles in an emission cycle are emitted. If greater than ``0``, there will be a gap in emissions before the next cycle begins. ---- .. _class_CPUParticles3D_property_fixed_fps: - :ref:`int` **fixed_fps** +-----------+----------------------+ | *Default* | ``0`` | +-----------+----------------------+ | *Setter* | set_fixed_fps(value) | +-----------+----------------------+ | *Getter* | get_fixed_fps() | +-----------+----------------------+ The particle system's frame rate is fixed to a value. For instance, changing the value to 2 will make the particles render at 2 frames per second. Note this does not slow down the particle system itself. ---- .. _class_CPUParticles3D_property_flatness: - :ref:`float` **flatness** +-----------+---------------------+ | *Default* | ``0.0`` | +-----------+---------------------+ | *Setter* | set_flatness(value) | +-----------+---------------------+ | *Getter* | get_flatness() | +-----------+---------------------+ Amount of :ref:`spread` in Y/Z plane. A value of ``1`` restricts particles to X/Z plane. ---- .. _class_CPUParticles3D_property_fract_delta: - :ref:`bool` **fract_delta** +-----------+-----------------------------+ | *Default* | ``true`` | +-----------+-----------------------------+ | *Setter* | set_fractional_delta(value) | +-----------+-----------------------------+ | *Getter* | get_fractional_delta() | +-----------+-----------------------------+ If ``true``, results in fractional delta calculation which has a smoother particles display effect. ---- .. _class_CPUParticles3D_property_gravity: - :ref:`Vector3` **gravity** +-----------+-------------------------+ | *Default* | ``Vector3(0, -9.8, 0)`` | +-----------+-------------------------+ | *Setter* | set_gravity(value) | +-----------+-------------------------+ | *Getter* | get_gravity() | +-----------+-------------------------+ Gravity applied to every particle. ---- .. _class_CPUParticles3D_property_hue_variation_curve: - :ref:`Curve` **hue_variation_curve** +----------+------------------------+ | *Setter* | set_param_curve(value) | +----------+------------------------+ | *Getter* | get_param_curve() | +----------+------------------------+ Each particle's hue will vary along this :ref:`Curve`. ---- .. _class_CPUParticles3D_property_hue_variation_max: - :ref:`float` **hue_variation_max** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_max(value) | +-----------+----------------------+ | *Getter* | get_param_max() | +-----------+----------------------+ Maximum hue variation. ---- .. _class_CPUParticles3D_property_hue_variation_min: - :ref:`float` **hue_variation_min** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_min(value) | +-----------+----------------------+ | *Getter* | get_param_min() | +-----------+----------------------+ Minimum hue variation. ---- .. _class_CPUParticles3D_property_initial_velocity_max: - :ref:`float` **initial_velocity_max** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_max(value) | +-----------+----------------------+ | *Getter* | get_param_max() | +-----------+----------------------+ Maximum value of the initial velocity. ---- .. _class_CPUParticles3D_property_initial_velocity_min: - :ref:`float` **initial_velocity_min** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_min(value) | +-----------+----------------------+ | *Getter* | get_param_min() | +-----------+----------------------+ Minimum value of the initial velocity. ---- .. _class_CPUParticles3D_property_lifetime: - :ref:`float` **lifetime** +-----------+---------------------+ | *Default* | ``1.0`` | +-----------+---------------------+ | *Setter* | set_lifetime(value) | +-----------+---------------------+ | *Getter* | get_lifetime() | +-----------+---------------------+ Amount of time each particle will exist. ---- .. _class_CPUParticles3D_property_lifetime_randomness: - :ref:`float` **lifetime_randomness** +-----------+--------------------------------+ | *Default* | ``0.0`` | +-----------+--------------------------------+ | *Setter* | set_lifetime_randomness(value) | +-----------+--------------------------------+ | *Getter* | get_lifetime_randomness() | +-----------+--------------------------------+ Particle lifetime randomness ratio. ---- .. _class_CPUParticles3D_property_linear_accel_curve: - :ref:`Curve` **linear_accel_curve** +----------+------------------------+ | *Setter* | set_param_curve(value) | +----------+------------------------+ | *Getter* | get_param_curve() | +----------+------------------------+ Each particle's linear acceleration will vary along this :ref:`Curve`. ---- .. _class_CPUParticles3D_property_linear_accel_max: - :ref:`float` **linear_accel_max** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_max(value) | +-----------+----------------------+ | *Getter* | get_param_max() | +-----------+----------------------+ Maximum linear acceleration. ---- .. _class_CPUParticles3D_property_linear_accel_min: - :ref:`float` **linear_accel_min** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_min(value) | +-----------+----------------------+ | *Getter* | get_param_min() | +-----------+----------------------+ Minimum linear acceleration. ---- .. _class_CPUParticles3D_property_local_coords: - :ref:`bool` **local_coords** +-----------+----------------------------------+ | *Default* | ``true`` | +-----------+----------------------------------+ | *Setter* | set_use_local_coordinates(value) | +-----------+----------------------------------+ | *Getter* | get_use_local_coordinates() | +-----------+----------------------------------+ If ``true``, particles use the parent node's coordinate space. If ``false``, they use global coordinates. ---- .. _class_CPUParticles3D_property_mesh: - :ref:`Mesh` **mesh** +----------+-----------------+ | *Setter* | set_mesh(value) | +----------+-----------------+ | *Getter* | get_mesh() | +----------+-----------------+ The :ref:`Mesh` used for each particle. If ``null``, particles will be spheres. ---- .. _class_CPUParticles3D_property_one_shot: - :ref:`bool` **one_shot** +-----------+---------------------+ | *Default* | ``false`` | +-----------+---------------------+ | *Setter* | set_one_shot(value) | +-----------+---------------------+ | *Getter* | get_one_shot() | +-----------+---------------------+ If ``true``, only one emission cycle occurs. If set ``true`` during a cycle, emission will stop at the cycle's end. ---- .. _class_CPUParticles3D_property_orbit_velocity_curve: - :ref:`Curve` **orbit_velocity_curve** +----------+------------------------+ | *Setter* | set_param_curve(value) | +----------+------------------------+ | *Getter* | get_param_curve() | +----------+------------------------+ Each particle's orbital velocity will vary along this :ref:`Curve`. ---- .. _class_CPUParticles3D_property_orbit_velocity_max: - :ref:`float` **orbit_velocity_max** +----------+----------------------+ | *Setter* | set_param_max(value) | +----------+----------------------+ | *Getter* | get_param_max() | +----------+----------------------+ Maximum orbit velocity. ---- .. _class_CPUParticles3D_property_orbit_velocity_min: - :ref:`float` **orbit_velocity_min** +----------+----------------------+ | *Setter* | set_param_min(value) | +----------+----------------------+ | *Getter* | get_param_min() | +----------+----------------------+ Minimum orbit velocity. ---- .. _class_CPUParticles3D_property_particle_flag_align_y: - :ref:`bool` **particle_flag_align_y** +-----------+--------------------------+ | *Default* | ``false`` | +-----------+--------------------------+ | *Setter* | set_particle_flag(value) | +-----------+--------------------------+ | *Getter* | get_particle_flag() | +-----------+--------------------------+ Align Y axis of particle with the direction of its velocity. ---- .. _class_CPUParticles3D_property_particle_flag_disable_z: - :ref:`bool` **particle_flag_disable_z** +-----------+--------------------------+ | *Default* | ``false`` | +-----------+--------------------------+ | *Setter* | set_particle_flag(value) | +-----------+--------------------------+ | *Getter* | get_particle_flag() | +-----------+--------------------------+ If ``true``, particles will not move on the Z axis. ---- .. _class_CPUParticles3D_property_particle_flag_rotate_y: - :ref:`bool` **particle_flag_rotate_y** +-----------+--------------------------+ | *Default* | ``false`` | +-----------+--------------------------+ | *Setter* | set_particle_flag(value) | +-----------+--------------------------+ | *Getter* | get_particle_flag() | +-----------+--------------------------+ If ``true``, particles rotate around Y axis by :ref:`angle_min`. ---- .. _class_CPUParticles3D_property_preprocess: - :ref:`float` **preprocess** +-----------+-----------------------------+ | *Default* | ``0.0`` | +-----------+-----------------------------+ | *Setter* | set_pre_process_time(value) | +-----------+-----------------------------+ | *Getter* | get_pre_process_time() | +-----------+-----------------------------+ Particle system starts as if it had already run for this many seconds. ---- .. _class_CPUParticles3D_property_radial_accel_curve: - :ref:`Curve` **radial_accel_curve** +----------+------------------------+ | *Setter* | set_param_curve(value) | +----------+------------------------+ | *Getter* | get_param_curve() | +----------+------------------------+ Each particle's radial acceleration will vary along this :ref:`Curve`. ---- .. _class_CPUParticles3D_property_radial_accel_max: - :ref:`float` **radial_accel_max** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_max(value) | +-----------+----------------------+ | *Getter* | get_param_max() | +-----------+----------------------+ Maximum radial acceleration. ---- .. _class_CPUParticles3D_property_radial_accel_min: - :ref:`float` **radial_accel_min** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_min(value) | +-----------+----------------------+ | *Getter* | get_param_min() | +-----------+----------------------+ Minimum radial acceleration. ---- .. _class_CPUParticles3D_property_randomness: - :ref:`float` **randomness** +-----------+-----------------------------+ | *Default* | ``0.0`` | +-----------+-----------------------------+ | *Setter* | set_randomness_ratio(value) | +-----------+-----------------------------+ | *Getter* | get_randomness_ratio() | +-----------+-----------------------------+ Emission lifetime randomness ratio. ---- .. _class_CPUParticles3D_property_scale_amount_curve: - :ref:`Curve` **scale_amount_curve** +----------+------------------------+ | *Setter* | set_param_curve(value) | +----------+------------------------+ | *Getter* | get_param_curve() | +----------+------------------------+ Each particle's scale will vary along this :ref:`Curve`. ---- .. _class_CPUParticles3D_property_scale_amount_max: - :ref:`float` **scale_amount_max** +-----------+----------------------+ | *Default* | ``1.0`` | +-----------+----------------------+ | *Setter* | set_param_max(value) | +-----------+----------------------+ | *Getter* | get_param_max() | +-----------+----------------------+ Maximum scale. ---- .. _class_CPUParticles3D_property_scale_amount_min: - :ref:`float` **scale_amount_min** +-----------+----------------------+ | *Default* | ``1.0`` | +-----------+----------------------+ | *Setter* | set_param_min(value) | +-----------+----------------------+ | *Getter* | get_param_min() | +-----------+----------------------+ Minimum scale. ---- .. _class_CPUParticles3D_property_scale_curve_x: - :ref:`Curve` **scale_curve_x** +----------+--------------------------+ | *Setter* | set_scale_curve_x(value) | +----------+--------------------------+ | *Getter* | get_scale_curve_x() | +----------+--------------------------+ Curve for the scale over life, along the x axis. ---- .. _class_CPUParticles3D_property_scale_curve_y: - :ref:`Curve` **scale_curve_y** +----------+--------------------------+ | *Setter* | set_scale_curve_y(value) | +----------+--------------------------+ | *Getter* | get_scale_curve_y() | +----------+--------------------------+ Curve for the scale over life, along the y axis. ---- .. _class_CPUParticles3D_property_scale_curve_z: - :ref:`Curve` **scale_curve_z** +----------+--------------------------+ | *Setter* | set_scale_curve_z(value) | +----------+--------------------------+ | *Getter* | get_scale_curve_z() | +----------+--------------------------+ Curve for the scale over life, along the z axis. ---- .. _class_CPUParticles3D_property_speed_scale: - :ref:`float` **speed_scale** +-----------+------------------------+ | *Default* | ``1.0`` | +-----------+------------------------+ | *Setter* | set_speed_scale(value) | +-----------+------------------------+ | *Getter* | get_speed_scale() | +-----------+------------------------+ Particle system's running speed scaling ratio. A value of ``0`` can be used to pause the particles. ---- .. _class_CPUParticles3D_property_split_scale: - :ref:`bool` **split_scale** +-----------+------------------------+ | *Default* | ``false`` | +-----------+------------------------+ | *Setter* | set_split_scale(value) | +-----------+------------------------+ | *Getter* | get_split_scale() | +-----------+------------------------+ If set to true, three different scale curves can be specified, one per scale axis. ---- .. _class_CPUParticles3D_property_spread: - :ref:`float` **spread** +-----------+-------------------+ | *Default* | ``45.0`` | +-----------+-------------------+ | *Setter* | set_spread(value) | +-----------+-------------------+ | *Getter* | get_spread() | +-----------+-------------------+ Each particle's initial direction range from ``+spread`` to ``-spread`` degrees. Applied to X/Z plane and Y/Z planes. ---- .. _class_CPUParticles3D_property_tangential_accel_curve: - :ref:`Curve` **tangential_accel_curve** +----------+------------------------+ | *Setter* | set_param_curve(value) | +----------+------------------------+ | *Getter* | get_param_curve() | +----------+------------------------+ Each particle's tangential acceleration will vary along this :ref:`Curve`. ---- .. _class_CPUParticles3D_property_tangential_accel_max: - :ref:`float` **tangential_accel_max** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_max(value) | +-----------+----------------------+ | *Getter* | get_param_max() | +-----------+----------------------+ Maximum tangent acceleration. ---- .. _class_CPUParticles3D_property_tangential_accel_min: - :ref:`float` **tangential_accel_min** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_param_min(value) | +-----------+----------------------+ | *Getter* | get_param_min() | +-----------+----------------------+ Minimum tangent acceleration. Method Descriptions ------------------- .. _class_CPUParticles3D_method_convert_from_particles: - void **convert_from_particles** **(** :ref:`Node` particles **)** Sets this node's properties to match a given :ref:`GPUParticles3D` node with an assigned :ref:`ParticlesMaterial`. ---- .. _class_CPUParticles3D_method_get_param_curve: - :ref:`Curve` **get_param_curve** **(** :ref:`Parameter` param **)** |const| Returns the :ref:`Curve` of the parameter specified by :ref:`Parameter`. ---- .. _class_CPUParticles3D_method_get_param_max: - :ref:`float` **get_param_max** **(** :ref:`Parameter` param **)** |const| ---- .. _class_CPUParticles3D_method_get_param_min: - :ref:`float` **get_param_min** **(** :ref:`Parameter` param **)** |const| ---- .. _class_CPUParticles3D_method_get_particle_flag: - :ref:`bool` **get_particle_flag** **(** :ref:`ParticleFlags` particle_flag **)** |const| Returns the enabled state of the given particle flag (see :ref:`ParticleFlags` for options). ---- .. _class_CPUParticles3D_method_restart: - void **restart** **(** **)** Restarts the particle emitter. ---- .. _class_CPUParticles3D_method_set_param_curve: - void **set_param_curve** **(** :ref:`Parameter` param, :ref:`Curve` curve **)** Sets the :ref:`Curve` of the parameter specified by :ref:`Parameter`. ---- .. _class_CPUParticles3D_method_set_param_max: - void **set_param_max** **(** :ref:`Parameter` param, :ref:`float` value **)** Sets the maximum value for the given parameter ---- .. _class_CPUParticles3D_method_set_param_min: - void **set_param_min** **(** :ref:`Parameter` param, :ref:`float` value **)** Sets the minimum value for the given parameter ---- .. _class_CPUParticles3D_method_set_particle_flag: - void **set_particle_flag** **(** :ref:`ParticleFlags` particle_flag, :ref:`bool` enable **)** Enables or disables the given particle flag (see :ref:`ParticleFlags` for options). .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`