:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/DirectionalLight2D.xml. .. _class_DirectionalLight2D: DirectionalLight2D ================== **Inherits:** :ref:`Light2D` **<** :ref:`Node2D` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` Properties ---------- +---------------------------+---------------------------------------------------------------------+-------------+ | :ref:`float` | :ref:`height` | ``0.0`` | +---------------------------+---------------------------------------------------------------------+-------------+ | :ref:`float` | :ref:`max_distance` | ``10000.0`` | +---------------------------+---------------------------------------------------------------------+-------------+ Property Descriptions --------------------- .. _class_DirectionalLight2D_property_height: - :ref:`float` **height** +-----------+-------------------+ | *Default* | ``0.0`` | +-----------+-------------------+ | *Setter* | set_height(value) | +-----------+-------------------+ | *Getter* | get_height() | +-----------+-------------------+ The height of the light. Used with 2D normal mapping. Ranges from 0 (parallel to the plane) to 1 (perpendicular to the plane). ---- .. _class_DirectionalLight2D_property_max_distance: - :ref:`float` **max_distance** +-----------+-------------------------+ | *Default* | ``10000.0`` | +-----------+-------------------------+ | *Setter* | set_max_distance(value) | +-----------+-------------------------+ | *Getter* | get_max_distance() | +-----------+-------------------------+ .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`