:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/modules/gltf/doc_classes/GLTFTexture.xml. .. _class_GLTFTexture: GLTFTexture =========== **Inherits:** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` Properties ---------- +-----------------------+--------------------------------------------------------+-------+ | :ref:`int` | :ref:`src_image` | ``0`` | +-----------------------+--------------------------------------------------------+-------+ Property Descriptions --------------------- .. _class_GLTFTexture_property_src_image: - :ref:`int` **src_image** +-----------+----------------------+ | *Default* | ``0`` | +-----------+----------------------+ | *Setter* | set_src_image(value) | +-----------+----------------------+ | *Getter* | get_src_image() | +-----------+----------------------+ .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`