:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/PanoramaSkyMaterial.xml. .. _class_PanoramaSkyMaterial: PanoramaSkyMaterial =================== **Inherits:** :ref:`Material` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` A :ref:`Material` used with :ref:`Sky` to draw a background texture. Description ----------- A resource referenced in a :ref:`Sky` that is used to draw a background. The Panorama sky material functions similar to skyboxes in other engines, except it uses an equirectangular sky map instead of a cube map. Using an HDR panorama is strongly recommended for accurate, high-quality reflections. Godot supports the Radiance HDR (``.hdr``) and OpenEXR (``.exr``) image formats for this purpose. You can use `this tool `__ to convert a cube map to an equirectangular sky map. Properties ---------- +-----------------------------------+--------------------------------------------------------------+----------+ | :ref:`bool` | :ref:`filter` | ``true`` | +-----------------------------------+--------------------------------------------------------------+----------+ | :ref:`Texture2D` | :ref:`panorama` | | +-----------------------------------+--------------------------------------------------------------+----------+ Property Descriptions --------------------- .. _class_PanoramaSkyMaterial_property_filter: - :ref:`bool` **filter** +-----------+------------------------------+ | *Default* | ``true`` | +-----------+------------------------------+ | *Setter* | set_filtering_enabled(value) | +-----------+------------------------------+ | *Getter* | is_filtering_enabled() | +-----------+------------------------------+ A boolean value to determine if the background texture should be filtered or not. ---- .. _class_PanoramaSkyMaterial_property_panorama: - :ref:`Texture2D` **panorama** +----------+---------------------+ | *Setter* | set_panorama(value) | +----------+---------------------+ | *Getter* | get_panorama() | +----------+---------------------+ :ref:`Texture2D` to be applied to the ``PanoramaSkyMaterial``. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`