:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/PinJoint3D.xml. .. _class_PinJoint3D: PinJoint3D ========== **Inherits:** :ref:`Joint3D` **<** :ref:`Node3D` **<** :ref:`Node` **<** :ref:`Object` Pin joint for 3D PhysicsBodies. Description ----------- Pin joint for 3D rigid bodies. It pins 2 bodies (dynamic or static) together. See also :ref:`Generic6DOFJoint3D`. Properties ---------- +---------------------------+-----------------------------------------------------------------------------+---------+ | :ref:`float` | :ref:`params/bias` | ``0.3`` | +---------------------------+-----------------------------------------------------------------------------+---------+ | :ref:`float` | :ref:`params/damping` | ``1.0`` | +---------------------------+-----------------------------------------------------------------------------+---------+ | :ref:`float` | :ref:`params/impulse_clamp` | ``0.0`` | +---------------------------+-----------------------------------------------------------------------------+---------+ Methods ------- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_param` **(** :ref:`Param` param **)** |const| | +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_param` **(** :ref:`Param` param, :ref:`float` value **)** | +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+ Enumerations ------------ .. _enum_PinJoint3D_Param: .. _class_PinJoint3D_constant_PARAM_BIAS: .. _class_PinJoint3D_constant_PARAM_DAMPING: .. _class_PinJoint3D_constant_PARAM_IMPULSE_CLAMP: enum **Param**: - **PARAM_BIAS** = **0** --- The force with which the pinned objects stay in positional relation to each other. The higher, the stronger. - **PARAM_DAMPING** = **1** --- The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger. - **PARAM_IMPULSE_CLAMP** = **2** --- If above 0, this value is the maximum value for an impulse that this Joint3D produces. Property Descriptions --------------------- .. _class_PinJoint3D_property_params/bias: - :ref:`float` **params/bias** +-----------+------------------+ | *Default* | ``0.3`` | +-----------+------------------+ | *Setter* | set_param(value) | +-----------+------------------+ | *Getter* | get_param() | +-----------+------------------+ The force with which the pinned objects stay in positional relation to each other. The higher, the stronger. ---- .. _class_PinJoint3D_property_params/damping: - :ref:`float` **params/damping** +-----------+------------------+ | *Default* | ``1.0`` | +-----------+------------------+ | *Setter* | set_param(value) | +-----------+------------------+ | *Getter* | get_param() | +-----------+------------------+ The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger. ---- .. _class_PinJoint3D_property_params/impulse_clamp: - :ref:`float` **params/impulse_clamp** +-----------+------------------+ | *Default* | ``0.0`` | +-----------+------------------+ | *Setter* | set_param(value) | +-----------+------------------+ | *Getter* | get_param() | +-----------+------------------+ If above 0, this value is the maximum value for an impulse that this Joint3D produces. Method Descriptions ------------------- .. _class_PinJoint3D_method_get_param: - :ref:`float` **get_param** **(** :ref:`Param` param **)** |const| Returns the value of the specified parameter. ---- .. _class_PinJoint3D_method_set_param: - void **set_param** **(** :ref:`Param` param, :ref:`float` value **)** Sets the value of the specified parameter. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`