:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/Position2D.xml. .. _class_Position2D: Position2D ========== **Inherits:** :ref:`Node2D` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` Generic 2D position hint for editing. Description ----------- Generic 2D position hint for editing. It's just like a plain :ref:`Node2D`, but it displays as a cross in the 2D editor at all times. You can set cross' visual size by using the gizmo in the 2D editor while the node is selected. Properties ---------- +---------------------------+---------------------------------------------------------------+----------+ | :ref:`float` | :ref:`gizmo_extents` | ``10.0`` | +---------------------------+---------------------------------------------------------------+----------+ Property Descriptions --------------------- .. _class_Position2D_property_gizmo_extents: - :ref:`float` **gizmo_extents** +-----------+--------------------------+ | *Default* | ``10.0`` | +-----------+--------------------------+ | *Setter* | set_gizmo_extents(value) | +-----------+--------------------------+ | *Getter* | get_gizmo_extents() | +-----------+--------------------------+ Size of the gizmo cross that appears in the editor. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`