:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/RectangleShape2D.xml. .. _class_RectangleShape2D: RectangleShape2D ================ **Inherits:** :ref:`Shape2D` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` Rectangle shape resource for 2D physics. Description ----------- 2D rectangle shape to be added as a *direct* child of a :ref:`PhysicsBody2D` or :ref:`Area2D` using a :ref:`CollisionShape2D` node. This shape is useful for modeling box-like 2D objects. \ **Performance:** Being a primitive collision shape, ``RectangleShape2D`` is fast to check collisions against (though not as fast as :ref:`CircleShape2D`). Tutorials --------- - `2D Pong Demo `__ - `2D Kinematic Character Demo `__ Properties ---------- +-------------------------------+---------------------------------------------------+---------------------+ | :ref:`Vector2` | :ref:`size` | ``Vector2(20, 20)`` | +-------------------------------+---------------------------------------------------+---------------------+ Property Descriptions --------------------- .. _class_RectangleShape2D_property_size: - :ref:`Vector2` **size** +-----------+---------------------+ | *Default* | ``Vector2(20, 20)`` | +-----------+---------------------+ | *Setter* | set_size(value) | +-----------+---------------------+ | *Getter* | get_size() | +-----------+---------------------+ The rectangle's width and height. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`