:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/modules/visual_script/doc_classes/VisualScriptPreload.xml. .. _class_VisualScriptPreload: VisualScriptPreload =================== **Inherits:** :ref:`VisualScriptNode` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` Creates a new :ref:`Resource` or loads one from the filesystem. Description ----------- Creates a new :ref:`Resource` or loads one from the filesystem. \ **Input Ports:**\ none \ **Output Ports:**\ - Data (object): ``res`` Properties ---------- +---------------------------------+--------------------------------------------------------------+ | :ref:`Resource` | :ref:`resource` | +---------------------------------+--------------------------------------------------------------+ Property Descriptions --------------------- .. _class_VisualScriptPreload_property_resource: - :ref:`Resource` **resource** +----------+--------------------+ | *Setter* | set_preload(value) | +----------+--------------------+ | *Getter* | get_preload() | +----------+--------------------+ The :ref:`Resource` to load. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`