:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeSwitch.xml. .. _class_VisualShaderNodeSwitch: VisualShaderNodeSwitch ====================== **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` A selector function for use within the visual shader graph. Description ----------- Returns an associated value of the ``op_type`` type if the provided boolean value is ``true`` or ``false``. Properties ---------- +---------------------------------------------------+---------------------------------------------------------------+-------+ | :ref:`OpType` | :ref:`op_type` | ``0`` | +---------------------------------------------------+---------------------------------------------------------------+-------+ Enumerations ------------ .. _enum_VisualShaderNodeSwitch_OpType: .. _class_VisualShaderNodeSwitch_constant_OP_TYPE_FLOAT: .. _class_VisualShaderNodeSwitch_constant_OP_TYPE_INT: .. _class_VisualShaderNodeSwitch_constant_OP_TYPE_VECTOR_2D: .. _class_VisualShaderNodeSwitch_constant_OP_TYPE_VECTOR_3D: .. _class_VisualShaderNodeSwitch_constant_OP_TYPE_VECTOR_4D: .. _class_VisualShaderNodeSwitch_constant_OP_TYPE_BOOLEAN: .. _class_VisualShaderNodeSwitch_constant_OP_TYPE_TRANSFORM: .. _class_VisualShaderNodeSwitch_constant_OP_TYPE_MAX: enum **OpType**: - **OP_TYPE_FLOAT** = **0** --- A floating-point scalar. - **OP_TYPE_INT** = **1** --- An integer scalar. - **OP_TYPE_VECTOR_2D** = **2** --- A 2D vector type. - **OP_TYPE_VECTOR_3D** = **3** --- A 3D vector type. - **OP_TYPE_VECTOR_4D** = **4** --- A 4D vector type. - **OP_TYPE_BOOLEAN** = **5** --- A boolean type. - **OP_TYPE_TRANSFORM** = **6** --- A transform type. - **OP_TYPE_MAX** = **7** --- Represents the size of the :ref:`OpType` enum. Property Descriptions --------------------- .. _class_VisualShaderNodeSwitch_property_op_type: - :ref:`OpType` **op_type** +-----------+--------------------+ | *Default* | ``0`` | +-----------+--------------------+ | *Setter* | set_op_type(value) | +-----------+--------------------+ | *Getter* | get_op_type() | +-----------+--------------------+ A type of operands and returned value. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`