:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeVec4Constant.xml. .. _class_VisualShaderNodeVec4Constant: VisualShaderNodeVec4Constant ============================ **Inherits:** :ref:`VisualShaderNodeConstant` **<** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` A 4D vector (represented as a :ref:`Quaternion`) constant to be used within the visual shader graph. Description ----------- A constant 4D vector (represented as a :ref:`Quaternion`), which can be used as an input node. Properties ---------- +-------------------------------------+-----------------------------------------------------------------------+----------------------------+ | :ref:`Quaternion` | :ref:`constant` | ``Quaternion(0, 0, 0, 1)`` | +-------------------------------------+-----------------------------------------------------------------------+----------------------------+ Property Descriptions --------------------- .. _class_VisualShaderNodeVec4Constant_property_constant: - :ref:`Quaternion` **constant** +-----------+----------------------------+ | *Default* | ``Quaternion(0, 0, 0, 1)`` | +-----------+----------------------------+ | *Setter* | set_constant(value) | +-----------+----------------------------+ | *Getter* | get_constant() | +-----------+----------------------------+ A 4D vector (represented as a :ref:`Quaternion`) constant which represents the state of this node. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`