.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the AABB.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_AABB: AABB ==== **Category:** Built-In Types Brief Description ----------------- Axis-Aligned Bounding Box. Member Functions ---------------- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`AABB` | :ref:`AABB` **(** :ref:`Vector3` position, :ref:`Vector3` size **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`encloses` **(** :ref:`AABB` with **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`AABB` | :ref:`expand` **(** :ref:`Vector3` to_point **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_area` **(** **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector3` | :ref:`get_endpoint` **(** :ref:`int` idx **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector3` | :ref:`get_longest_axis` **(** **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_longest_axis_index` **(** **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_longest_axis_size` **(** **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector3` | :ref:`get_shortest_axis` **(** **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_shortest_axis_index` **(** **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_shortest_axis_size` **(** **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector3` | :ref:`get_support` **(** :ref:`Vector3` dir **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`AABB` | :ref:`grow` **(** :ref:`float` by **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`has_no_area` **(** **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`has_no_surface` **(** **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`has_point` **(** :ref:`Vector3` point **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`AABB` | :ref:`intersection` **(** :ref:`AABB` with **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`intersects` **(** :ref:`AABB` with **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`intersects_plane` **(** :ref:`Plane` plane **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`intersects_segment` **(** :ref:`Vector3` from, :ref:`Vector3` to **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`AABB` | :ref:`merge` **(** :ref:`AABB` with **)** | +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+ Member Variables ---------------- .. _class_AABB_end: - :ref:`Vector3` **end** - Ending corner. .. _class_AABB_position: - :ref:`Vector3` **position** - Beginning corner. .. _class_AABB_size: - :ref:`Vector3` **size** - Size from position to end. Description ----------- AABB consists of a position, a size, and several utility functions. It is typically used for fast overlap tests. Member Function Description --------------------------- .. _class_AABB_AABB: - :ref:`AABB` **AABB** **(** :ref:`Vector3` position, :ref:`Vector3` size **)** Optional constructor, accepts position and size. .. _class_AABB_encloses: - :ref:`bool` **encloses** **(** :ref:`AABB` with **)** Returns ``true`` if this ``AABB`` completely encloses another one. .. _class_AABB_expand: - :ref:`AABB` **expand** **(** :ref:`Vector3` to_point **)** Returns this ``AABB`` expanded to include a given point. .. _class_AABB_get_area: - :ref:`float` **get_area** **(** **)** Gets the area of the ``AABB``. .. _class_AABB_get_endpoint: - :ref:`Vector3` **get_endpoint** **(** :ref:`int` idx **)** Gets the position of the 8 endpoints of the ``AABB`` in space. .. _class_AABB_get_longest_axis: - :ref:`Vector3` **get_longest_axis** **(** **)** Returns the normalized longest axis of the ``AABB``. .. _class_AABB_get_longest_axis_index: - :ref:`int` **get_longest_axis_index** **(** **)** Returns the index of the longest axis of the ``AABB`` (according to :ref:`Vector3`::AXIS\* enum). .. _class_AABB_get_longest_axis_size: - :ref:`float` **get_longest_axis_size** **(** **)** Returns the scalar length of the longest axis of the ``AABB``. .. _class_AABB_get_shortest_axis: - :ref:`Vector3` **get_shortest_axis** **(** **)** Returns the normalized shortest axis of the ``AABB``. .. _class_AABB_get_shortest_axis_index: - :ref:`int` **get_shortest_axis_index** **(** **)** Returns the index of the shortest axis of the ``AABB`` (according to :ref:`Vector3`::AXIS\* enum). .. _class_AABB_get_shortest_axis_size: - :ref:`float` **get_shortest_axis_size** **(** **)** Returns the scalar length of the shortest axis of the ``AABB``. .. _class_AABB_get_support: - :ref:`Vector3` **get_support** **(** :ref:`Vector3` dir **)** Returns the support point in a given direction. This is useful for collision detection algorithms. .. _class_AABB_grow: - :ref:`AABB` **grow** **(** :ref:`float` by **)** Returns a copy of the ``AABB`` grown a given amount of units towards all the sides. .. _class_AABB_has_no_area: - :ref:`bool` **has_no_area** **(** **)** Returns ``true`` if the ``AABB`` is flat or empty. .. _class_AABB_has_no_surface: - :ref:`bool` **has_no_surface** **(** **)** Returns ``true`` if the ``AABB`` is empty. .. _class_AABB_has_point: - :ref:`bool` **has_point** **(** :ref:`Vector3` point **)** Returns ``true`` if the ``AABB`` contains a point. .. _class_AABB_intersection: - :ref:`AABB` **intersection** **(** :ref:`AABB` with **)** Returns the intersection between two ``AABB``. An empty AABB (size 0,0,0) is returned on failure. .. _class_AABB_intersects: - :ref:`bool` **intersects** **(** :ref:`AABB` with **)** Returns ``true`` if the ``AABB`` overlaps with another. .. _class_AABB_intersects_plane: - :ref:`bool` **intersects_plane** **(** :ref:`Plane` plane **)** Returns ``true`` if the ``AABB`` is on both sides of a plane. .. _class_AABB_intersects_segment: - :ref:`bool` **intersects_segment** **(** :ref:`Vector3` from, :ref:`Vector3` to **)** Returns ``true`` if the ``AABB`` intersects the line segment between ``from`` and ``to``. .. _class_AABB_merge: - :ref:`AABB` **merge** **(** :ref:`AABB` with **)** Returns a larger AABB that contains this AABB and ``with``.