.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the AudioEffectDelay.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_AudioEffectDelay: AudioEffectDelay ================ **Inherits:** :ref:`AudioEffect` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Adds a Delay audio effect to an Audio bus. Plays input signal back after a period of time. Two tap delay and feedback options. Member Variables ---------------- .. _class_AudioEffectDelay_dry: - :ref:`float` **dry** - Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1. Default value: ``1``. .. _class_AudioEffectDelay_feedback/active: - :ref:`bool` **feedback/active** - If ``true`` feedback is enabled. Default value: ``false``. .. _class_AudioEffectDelay_feedback/delay_ms: - :ref:`float` **feedback/delay_ms** - Feedback delay time in milliseconds. Default value: ``340``. .. _class_AudioEffectDelay_feedback/level_db: - :ref:`float` **feedback/level_db** - Sound level for ``tap1``. Default value: ``-6 dB``. .. _class_AudioEffectDelay_feedback/lowpass: - :ref:`float` **feedback/lowpass** - Low-pass filter for feedback. Frequencies below the Low Cut value are filtered out of the source signal. Default value: ``16000``. .. _class_AudioEffectDelay_tap1/active: - :ref:`bool` **tap1/active** - If ``true``, ``tap1`` will be enabled. Default value: ``true``. .. _class_AudioEffectDelay_tap1/delay_ms: - :ref:`float` **tap1/delay_ms** - **Tap1** delay time in milliseconds. Default value: ``250ms``. .. _class_AudioEffectDelay_tap1/level_db: - :ref:`float` **tap1/level_db** - Sound level for ``tap1``. Default value: ``-6 dB``. .. _class_AudioEffectDelay_tap1/pan: - :ref:`float` **tap1/pan** - Pan position for ``tap1``. Value can range from -1 (fully left) to 1 (fully right). Default value: ``0.2``. .. _class_AudioEffectDelay_tap2/active: - :ref:`bool` **tap2/active** - If ``true``, ``tap2`` will be enabled. Default value: ``true``. .. _class_AudioEffectDelay_tap2/delay_ms: - :ref:`float` **tap2/delay_ms** - **Tap2** delay time in milliseconds. Default value: ``500ms``. .. _class_AudioEffectDelay_tap2/level_db: - :ref:`float` **tap2/level_db** - Sound level for ``tap2``. Default value: ``-12 dB``. .. _class_AudioEffectDelay_tap2/pan: - :ref:`float` **tap2/pan** - Pan position for ``tap2``. Value can range from -1 (fully left) to 1 (fully right). Default value: ``-0.4``. Description ----------- Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.