.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the AudioStream.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_AudioStream: AudioStream =========== **Inherits:** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Inherited By:** :ref:`AudioStreamSample`, :ref:`AudioStreamRandomPitch`, :ref:`AudioStreamOGGVorbis` **Category:** Core Brief Description ----------------- Base class for audio streams. Member Functions ---------------- +----------------------------+-------------------------------------------------------------------+ | :ref:`float` | :ref:`get_length` **(** **)** const | +----------------------------+-------------------------------------------------------------------+ Description ----------- Base class for audio streams. Audio streams are used for music playback, or other types of streamed sounds that don't fit or require more flexibility than a Sample. Member Function Description --------------------------- .. _class_AudioStream_get_length: - :ref:`float` **get_length** **(** **)** const