.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the CapsuleShape.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_CapsuleShape: CapsuleShape ============ **Inherits:** :ref:`Shape` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Capsule shape for collisions. Member Variables ---------------- .. _class_CapsuleShape_height: - :ref:`float` **height** - The capsule's height. .. _class_CapsuleShape_radius: - :ref:`float` **radius** - The capsule's radius. Description ----------- Capsule shape for collisions.