.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the FileDialog.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_FileDialog: FileDialog ========== **Inherits:** :ref:`ConfirmationDialog` **<** :ref:`AcceptDialog` **<** :ref:`WindowDialog` **<** :ref:`Popup` **<** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Dialog for selecting files or directories in the filesystem. Member Functions ---------------- +--------------------------------------------+-----------------------------------------------------------------------------------------------+ | void | :ref:`add_filter` **(** :ref:`String` filter **)** | +--------------------------------------------+-----------------------------------------------------------------------------------------------+ | void | :ref:`clear_filters` **(** **)** | +--------------------------------------------+-----------------------------------------------------------------------------------------------+ | void | :ref:`deselect_items` **(** **)** | +--------------------------------------------+-----------------------------------------------------------------------------------------------+ | :ref:`VBoxContainer` | :ref:`get_vbox` **(** **)** | +--------------------------------------------+-----------------------------------------------------------------------------------------------+ | void | :ref:`invalidate` **(** **)** | +--------------------------------------------+-----------------------------------------------------------------------------------------------+ Signals ------- .. _class_FileDialog_dir_selected: - **dir_selected** **(** :ref:`String` dir **)** Event emitted when the user selects a directory. .. _class_FileDialog_file_selected: - **file_selected** **(** :ref:`String` path **)** Event emitted when the user selects a file (double clicks it or presses the OK button). .. _class_FileDialog_files_selected: - **files_selected** **(** :ref:`PoolStringArray` paths **)** Event emitted when the user selects multiple files. Member Variables ---------------- .. _class_FileDialog_access: - :ref:`Access` **access** .. _class_FileDialog_current_dir: - :ref:`String` **current_dir** - The current working directory of the file dialog. .. _class_FileDialog_current_file: - :ref:`String` **current_file** - The currently selected file of the file dialog. .. _class_FileDialog_current_path: - :ref:`String` **current_path** - The currently selected file path of the file dialog. .. _class_FileDialog_filters: - :ref:`PoolStringArray` **filters** .. _class_FileDialog_mode: - :ref:`Mode` **mode** .. _class_FileDialog_mode_overrides_title: - :ref:`bool` **mode_overrides_title** - If ``true``, changing the ``mode`` property will set the window title accordingly (e. g. setting mode to ``MODE_OPEN_FILE`` will change the window title to "Open a File"). .. _class_FileDialog_show_hidden_files: - :ref:`bool` **show_hidden_files** Enums ----- .. _enum_FileDialog_Access: enum **Access** - **ACCESS_RESOURCES** = **0** --- The dialog allows the selection of file and directory. - **ACCESS_USERDATA** = **1** --- The dialog allows access files under :ref:`Resource` path(res://) . - **ACCESS_FILESYSTEM** = **2** --- The dialog allows access files in whole file system. .. _enum_FileDialog_Mode: enum **Mode** - **MODE_OPEN_FILE** = **0** --- The dialog allows the selection of one, and only one file. - **MODE_OPEN_FILES** = **1** --- The dialog allows the selection of multiple files. - **MODE_OPEN_DIR** = **2** --- The dialog functions as a folder selector, disallowing the selection of any file. - **MODE_OPEN_ANY** = **3** --- The dialog allows the selection of a file or a directory. - **MODE_SAVE_FILE** = **4** --- The dialog will warn when a file exists. Description ----------- FileDialog is a preset dialog used to choose files and directories in the filesystem. It supports filter masks. Member Function Description --------------------------- .. _class_FileDialog_add_filter: - void **add_filter** **(** :ref:`String` filter **)** Add a custom filter. Filter format is: "mask ; description", example (C++): dialog->add_filter("\*.png ; PNG Images"); .. _class_FileDialog_clear_filters: - void **clear_filters** **(** **)** Clear all the added filters in the dialog. .. _class_FileDialog_deselect_items: - void **deselect_items** **(** **)** .. _class_FileDialog_get_vbox: - :ref:`VBoxContainer` **get_vbox** **(** **)** Return the vertical box container of the dialog, custom controls can be added to it. .. _class_FileDialog_invalidate: - void **invalidate** **(** **)** Invalidate and update the current dialog content list.