.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the GDNative.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_GDNative: GDNative ======== **Inherits:** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Variant` | :ref:`call_native` **(** :ref:`String` calling_type, :ref:`String` procedure_name, :ref:`Array` arguments **)** | +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`initialize` **(** **)** | +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`terminate` **(** **)** | +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ Member Variables ---------------- .. _class_GDNative_library: - :ref:`GDNativeLibrary` **library** Member Function Description --------------------------- .. _class_GDNative_call_native: - :ref:`Variant` **call_native** **(** :ref:`String` calling_type, :ref:`String` procedure_name, :ref:`Array` arguments **)** .. _class_GDNative_initialize: - :ref:`bool` **initialize** **(** **)** .. _class_GDNative_terminate: - :ref:`bool` **terminate** **(** **)**