.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the GeometryInstance.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_GeometryInstance: GeometryInstance ================ **Inherits:** :ref:`VisualInstance` **<** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` **Inherited By:** :ref:`MultiMeshInstance`, :ref:`MeshInstance`, :ref:`Particles`, :ref:`SpriteBase3D`, :ref:`ImmediateGeometry` **Category:** Core Brief Description ----------------- Base node for geometry based visual instances. Member Variables ---------------- .. _class_GeometryInstance_cast_shadow: - :ref:`ShadowCastingSetting` **cast_shadow** - The selected shadow casting flag. See SHADOW_CASTING_SETTING\_\* constants for values. .. _class_GeometryInstance_extra_cull_margin: - :ref:`float` **extra_cull_margin** - The extra distance added to the GeometryInstance's bounding box (:ref:`AABB`) to increase its cull box. .. _class_GeometryInstance_lod_max_distance: - :ref:`float` **lod_max_distance** - The GeometryInstance's max LOD distance. .. _class_GeometryInstance_lod_max_hysteresis: - :ref:`float` **lod_max_hysteresis** - The GeometryInstance's max LOD margin. .. _class_GeometryInstance_lod_min_distance: - :ref:`float` **lod_min_distance** - The GeometryInstance's min LOD distance. .. _class_GeometryInstance_lod_min_hysteresis: - :ref:`float` **lod_min_hysteresis** - The GeometryInstance's min LOD margin. .. _class_GeometryInstance_material_override: - :ref:`Material` **material_override** - The material override for the whole geometry. If there is a material in material_override, it will be used instead of any material set in any material slot of the mesh. .. _class_GeometryInstance_use_in_baked_light: - :ref:`bool` **use_in_baked_light** - If ``true`` this GeometryInstance will be used when baking lights using a :ref:`GIProbe` and/or any other form of baked lighting. Enums ----- .. _enum_GeometryInstance_Flags: enum **Flags** - **FLAG_USE_BAKED_LIGHT** = **0** --- Will allow the GeometryInstance to be used when baking lights using a :ref:`GIProbe` and/or any other form of baked lighting. Added documentation for GeometryInstance and VisualInstance - **FLAG_MAX** = **1** .. _enum_GeometryInstance_ShadowCastingSetting: enum **ShadowCastingSetting** - **SHADOW_CASTING_SETTING_OFF** = **0** --- Will not cast any shadows. - **SHADOW_CASTING_SETTING_ON** = **1** --- Will cast shadows from all visible faces in the GeometryInstance. Will take culling into account, so faces not being rendered will not be taken into account when shadow casting. - **SHADOW_CASTING_SETTING_DOUBLE_SIDED** = **2** --- Will cast shadows from all visible faces in the GeometryInstance. Will not take culling into account, so all faces will be taken into account when shadow casting. - **SHADOW_CASTING_SETTING_SHADOWS_ONLY** = **3** --- Will only show the shadows casted from this object. In other words: The actual mesh will not be visible, only the shadows casted from the mesh. Description ----------- Base node for geometry based visual instances. Shares some common functionality like visibility and custom materials.