.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the LinkButton.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_LinkButton: LinkButton ========== **Inherits:** :ref:`BaseButton` **<** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Simple button used to represent a link to some resource. Member Variables ---------------- .. _class_LinkButton_text: - :ref:`String` **text** .. _class_LinkButton_underline: - :ref:`UnderlineMode` **underline** Enums ----- .. _enum_LinkButton_UnderlineMode: enum **UnderlineMode** - **UNDERLINE_MODE_ALWAYS** = **0** --- The LinkButton will always show an underline at the bottom of its text - **UNDERLINE_MODE_ON_HOVER** = **1** --- The LinkButton will show an underline at the bottom of its text when the mouse cursor is over it. - **UNDERLINE_MODE_NEVER** = **2** --- The LinkButton will never show an underline at the bottom of its text. Description ----------- This kind of buttons are primarily used when the interaction with the button causes a context change (like linking to a web page).