.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the MenuButton.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_MenuButton: MenuButton ========== **Inherits:** :ref:`Button` **<** :ref:`BaseButton` **<** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Special button that brings up a :ref:`PopupMenu` when clicked. Member Functions ---------------- +------------------------------------+-------------------------------------------------------------------------------------------------------------------+ | :ref:`PopupMenu` | :ref:`get_popup` **(** **)** const | +------------------------------------+-------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_disable_shortcuts` **(** :ref:`bool` disabled **)** | +------------------------------------+-------------------------------------------------------------------------------------------------------------------+ Signals ------- .. _class_MenuButton_about_to_show: - **about_to_show** **(** **)** Emitted when :ref:`PopupMenu` of this MenuButton is about to show. Description ----------- Special button that brings up a :ref:`PopupMenu` when clicked. That's pretty much all it does, as it's just a helper class when building GUIs. Member Function Description --------------------------- .. _class_MenuButton_get_popup: - :ref:`PopupMenu` **get_popup** **(** **)** const Return the :ref:`PopupMenu` contained in this button. .. _class_MenuButton_set_disable_shortcuts: - void **set_disable_shortcuts** **(** :ref:`bool` disabled **)**