.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the Mutex.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_Mutex: Mutex ===== **Inherits:** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- A synchronization Mutex. Member Functions ---------------- +------------------------+---------------------------------------------------+ | void | :ref:`lock` **(** **)** | +------------------------+---------------------------------------------------+ | :ref:`int` | :ref:`try_lock` **(** **)** | +------------------------+---------------------------------------------------+ | void | :ref:`unlock` **(** **)** | +------------------------+---------------------------------------------------+ Description ----------- A synchronization Mutex. Element used to synchronize multiple :ref:`Thread`\ s. Basically a binary :ref:`Semaphore`. Guarantees that only one thread can ever acquire this lock at a time. Can be used to protect a critical section. Be careful to avoid deadlocks. Member Function Description --------------------------- .. _class_Mutex_lock: - void **lock** **(** **)** Lock this ``Mutex``, blocks until it is unlocked by the current owner. .. _class_Mutex_try_lock: - :ref:`int` **try_lock** **(** **)** Try locking this ``Mutex``, does not block. Returns OK on success, ERR_BUSY otherwise. .. _class_Mutex_unlock: - void **unlock** **(** **)** Unlock this ``Mutex``, leaving it to other threads.