.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the PacketPeerStream.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_PacketPeerStream: PacketPeerStream ================ **Inherits:** :ref:`PacketPeer` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Wrapper to use a PacketPeer over a StreamPeer. Member Variables ---------------- .. _class_PacketPeerStream_input_buffer_max_size: - :ref:`int` **input_buffer_max_size** .. _class_PacketPeerStream_output_buffer_max_size: - :ref:`int` **output_buffer_max_size** .. _class_PacketPeerStream_stream_peer: - :ref:`StreamPeer` **stream_peer** - The wrapped :ref:`StreamPeer` object. Description ----------- PacketStreamPeer provides a wrapper for working using packets over a stream. This allows for using packet based code with StreamPeers. PacketPeerStream implements a custom protocol over the StreamPeer, so the user should not read or write to the wrapped StreamPeer directly.