.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the ProceduralSky.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_ProceduralSky: ProceduralSky ============= **Inherits:** :ref:`Sky` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Variables ---------------- .. _class_ProceduralSky_ground_bottom_color: - :ref:`Color` **ground_bottom_color** .. _class_ProceduralSky_ground_curve: - :ref:`float` **ground_curve** .. _class_ProceduralSky_ground_energy: - :ref:`float` **ground_energy** .. _class_ProceduralSky_ground_horizon_color: - :ref:`Color` **ground_horizon_color** .. _class_ProceduralSky_sky_curve: - :ref:`float` **sky_curve** .. _class_ProceduralSky_sky_energy: - :ref:`float` **sky_energy** .. _class_ProceduralSky_sky_horizon_color: - :ref:`Color` **sky_horizon_color** .. _class_ProceduralSky_sky_top_color: - :ref:`Color` **sky_top_color** .. _class_ProceduralSky_sun_angle_max: - :ref:`float` **sun_angle_max** .. _class_ProceduralSky_sun_angle_min: - :ref:`float` **sun_angle_min** .. _class_ProceduralSky_sun_color: - :ref:`Color` **sun_color** .. _class_ProceduralSky_sun_curve: - :ref:`float` **sun_curve** .. _class_ProceduralSky_sun_energy: - :ref:`float` **sun_energy** .. _class_ProceduralSky_sun_latitude: - :ref:`float` **sun_latitude** .. _class_ProceduralSky_sun_longitude: - :ref:`float` **sun_longitude** .. _class_ProceduralSky_texture_size: - :ref:`TextureSize` **texture_size** Enums ----- .. _enum_ProceduralSky_TextureSize: enum **TextureSize** - **TEXTURE_SIZE_256** = **0** - **TEXTURE_SIZE_512** = **1** - **TEXTURE_SIZE_1024** = **2** - **TEXTURE_SIZE_2048** = **3** - **TEXTURE_SIZE_4096** = **4** - **TEXTURE_SIZE_MAX** = **5**