.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the QuadMesh.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_QuadMesh: QuadMesh ======== **Inherits:** :ref:`PrimitiveMesh` **<** :ref:`Mesh` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Class representing a square mesh. Member Variables ---------------- .. _class_QuadMesh_size: - :ref:`Vector2` **size** Description ----------- Class representing a square mesh with size (2,2,0). Consider using a :ref:`PlaneMesh` if you require a differently sized plane.