.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the TouchScreenButton.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_TouchScreenButton: TouchScreenButton ================= **Inherits:** :ref:`Node2D` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Button for touch screen devices. Member Functions ---------------- +--------------------------+-------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_pressed` **(** **)** const | +--------------------------+-------------------------------------------------------------------------+ Signals ------- .. _class_TouchScreenButton_pressed: - **pressed** **(** **)** Emitted when the button is pressed (down). .. _class_TouchScreenButton_released: - **released** **(** **)** Emitted when the button is released (up). Member Variables ---------------- .. _class_TouchScreenButton_action: - :ref:`String` **action** - The button's action. Actions can be handled with :ref:`InputEventAction`. .. _class_TouchScreenButton_bitmask: - :ref:`BitMap` **bitmask** - The button's bitmask. .. _class_TouchScreenButton_normal: - :ref:`Texture` **normal** - The button's texture for the normal state. .. _class_TouchScreenButton_passby_press: - :ref:`bool` **passby_press** - If ``true`` passby presses are enabled. .. _class_TouchScreenButton_pressed: - :ref:`Texture` **pressed** - The button's texture for the pressed state. .. _class_TouchScreenButton_shape: - :ref:`Shape2D` **shape** - The button's shape. .. _class_TouchScreenButton_shape_centered: - :ref:`bool` **shape_centered** - If ``true`` the button's shape is centered. .. _class_TouchScreenButton_shape_visible: - :ref:`bool` **shape_visible** - If ``true`` the button's shape is visible. .. _class_TouchScreenButton_visibility_mode: - :ref:`VisibilityMode` **visibility_mode** - The button's visibility mode. See ``VISIBILITY_*`` constants. Enums ----- .. _enum_TouchScreenButton_VisibilityMode: enum **VisibilityMode** - **VISIBILITY_ALWAYS** = **0** --- Always visible. - **VISIBILITY_TOUCHSCREEN_ONLY** = **1** --- Visible on touch screens only. Description ----------- Button for touch screen devices. You can set it to be visible on all screens, or only on touch devices. Member Function Description --------------------------- .. _class_TouchScreenButton_is_pressed: - :ref:`bool` **is_pressed** **(** **)** const Returns ``true`` if this button is currently pressed.