.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisibilityNotifier2D.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisibilityNotifier2D: VisibilityNotifier2D ==================== **Inherits:** :ref:`Node2D` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Inherited By:** :ref:`VisibilityEnabler2D` **Category:** Core Brief Description ----------------- Detects when the node is visible on screen. Member Functions ---------------- +--------------------------+--------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_on_screen` **(** **)** const | +--------------------------+--------------------------------------------------------------------------------+ Signals ------- .. _class_VisibilityNotifier2D_screen_entered: - **screen_entered** **(** **)** Emitted when the VisibilityNotifier2D enters the screen. .. _class_VisibilityNotifier2D_screen_exited: - **screen_exited** **(** **)** Emitted when the VisibilityNotifier2D exits the screen. .. _class_VisibilityNotifier2D_viewport_entered: - **viewport_entered** **(** :ref:`Object` viewport **)** Emitted when the VisibilityNotifier2D enters a :ref:`Viewport`'s view. .. _class_VisibilityNotifier2D_viewport_exited: - **viewport_exited** **(** :ref:`Object` viewport **)** Emitted when the VisibilityNotifier2D exits a :ref:`Viewport`'s view. Member Variables ---------------- .. _class_VisibilityNotifier2D_rect: - :ref:`Rect2` **rect** - The VisibilityNotifier2D's bounding rectangle. Description ----------- The VisibilityNotifier2D detects when it is visible on the screen. It also notifies when its bounding rectangle enters or exits the screen or a viewport. Member Function Description --------------------------- .. _class_VisibilityNotifier2D_is_on_screen: - :ref:`bool` **is_on_screen** **(** **)** const If ``true`` the bounding rectangle is on the screen.