.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualScriptFunctionState.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualScriptFunctionState: VisualScriptFunctionState ========================= **Inherits:** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`connect_to_signal` **(** :ref:`Object` obj, :ref:`String` signals, :ref:`Array` args **)** | +--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_valid` **(** **)** const | +--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Variant` | :ref:`resume` **(** :ref:`Array` args=null **)** | +--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ Member Function Description --------------------------- .. _class_VisualScriptFunctionState_connect_to_signal: - void **connect_to_signal** **(** :ref:`Object` obj, :ref:`String` signals, :ref:`Array` args **)** .. _class_VisualScriptFunctionState_is_valid: - :ref:`bool` **is_valid** **(** **)** const .. _class_VisualScriptFunctionState_resume: - :ref:`Variant` **resume** **(** :ref:`Array` args=null **)**