.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualScriptPropertyGet.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualScriptPropertyGet: VisualScriptPropertyGet ======================= **Inherits:** :ref:`VisualScriptNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Variables ---------------- .. _class_VisualScriptPropertyGet_base_script: - :ref:`String` **base_script** .. _class_VisualScriptPropertyGet_base_type: - :ref:`String` **base_type** .. _class_VisualScriptPropertyGet_basic_type: - :ref:`Type` **basic_type** .. _class_VisualScriptPropertyGet_index: - :ref:`String` **index** .. _class_VisualScriptPropertyGet_node_path: - :ref:`NodePath` **node_path** .. _class_VisualScriptPropertyGet_property: - :ref:`String` **property** .. _class_VisualScriptPropertyGet_set_mode: - :ref:`CallMode` **set_mode** Enums ----- .. _enum_VisualScriptPropertyGet_CallMode: enum **CallMode** - **CALL_MODE_SELF** = **0** - **CALL_MODE_NODE_PATH** = **1** - **CALL_MODE_INSTANCE** = **2**