:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the AnimationNodeOneShot.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_AnimationNodeOneShot: AnimationNodeOneShot ==================== **Inherits:** :ref:`AnimationNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Properties ---------- +---------------------------+-----------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`autorestart` | +---------------------------+-----------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`autorestart_delay` | +---------------------------+-----------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`autorestart_random_delay` | +---------------------------+-----------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`fadein_time` | +---------------------------+-----------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`fadeout_time` | +---------------------------+-----------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`sync` | +---------------------------+-----------------------------------------------------------------------------------------------+ Methods ------- +---------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`MixMode` | :ref:`get_mix_mode` **(** **)** const | +---------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_mix_mode` **(** :ref:`MixMode` mode **)** | +---------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+ Enumerations ------------ .. _enum_AnimationNodeOneShot_MixMode: .. _class_AnimationNodeOneShot_constant_MIX_MODE_BLEND: .. _class_AnimationNodeOneShot_constant_MIX_MODE_ADD: enum **MixMode**: - **MIX_MODE_BLEND** = **0** - **MIX_MODE_ADD** = **1** Property Descriptions --------------------- .. _class_AnimationNodeOneShot_property_autorestart: - :ref:`bool` **autorestart** +----------+------------------------+ | *Setter* | set_autorestart(value) | +----------+------------------------+ | *Getter* | has_autorestart() | +----------+------------------------+ ---- .. _class_AnimationNodeOneShot_property_autorestart_delay: - :ref:`float` **autorestart_delay** +----------+------------------------------+ | *Setter* | set_autorestart_delay(value) | +----------+------------------------------+ | *Getter* | get_autorestart_delay() | +----------+------------------------------+ ---- .. _class_AnimationNodeOneShot_property_autorestart_random_delay: - :ref:`float` **autorestart_random_delay** +----------+-------------------------------------+ | *Setter* | set_autorestart_random_delay(value) | +----------+-------------------------------------+ | *Getter* | get_autorestart_random_delay() | +----------+-------------------------------------+ ---- .. _class_AnimationNodeOneShot_property_fadein_time: - :ref:`float` **fadein_time** +----------+------------------------+ | *Setter* | set_fadein_time(value) | +----------+------------------------+ | *Getter* | get_fadein_time() | +----------+------------------------+ ---- .. _class_AnimationNodeOneShot_property_fadeout_time: - :ref:`float` **fadeout_time** +----------+-------------------------+ | *Setter* | set_fadeout_time(value) | +----------+-------------------------+ | *Getter* | get_fadeout_time() | +----------+-------------------------+ ---- .. _class_AnimationNodeOneShot_property_sync: - :ref:`bool` **sync** +----------+---------------------+ | *Setter* | set_use_sync(value) | +----------+---------------------+ | *Getter* | is_using_sync() | +----------+---------------------+ Method Descriptions ------------------- .. _class_AnimationNodeOneShot_method_get_mix_mode: - :ref:`MixMode` **get_mix_mode** **(** **)** const ---- .. _class_AnimationNodeOneShot_method_set_mix_mode: - void **set_mix_mode** **(** :ref:`MixMode` mode **)**