:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the AudioEffectDelay.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_AudioEffectDelay: AudioEffectDelay ================ **Inherits:** :ref:`AudioEffect` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Adds a Delay audio effect to an Audio bus. Plays input signal back after a period of time. Two tap delay and feedback options. Properties ---------- +---------------------------+-----------------------------------------------------------------------------+ | :ref:`float` | :ref:`dry` | +---------------------------+-----------------------------------------------------------------------------+ | :ref:`bool` | :ref:`feedback/active` | +---------------------------+-----------------------------------------------------------------------------+ | :ref:`float` | :ref:`feedback/delay_ms` | +---------------------------+-----------------------------------------------------------------------------+ | :ref:`float` | :ref:`feedback/level_db` | +---------------------------+-----------------------------------------------------------------------------+ | :ref:`float` | :ref:`feedback/lowpass` | +---------------------------+-----------------------------------------------------------------------------+ | :ref:`bool` | :ref:`tap1/active` | +---------------------------+-----------------------------------------------------------------------------+ | :ref:`float` | :ref:`tap1/delay_ms` | +---------------------------+-----------------------------------------------------------------------------+ | :ref:`float` | :ref:`tap1/level_db` | +---------------------------+-----------------------------------------------------------------------------+ | :ref:`float` | :ref:`tap1/pan` | +---------------------------+-----------------------------------------------------------------------------+ | :ref:`bool` | :ref:`tap2/active` | +---------------------------+-----------------------------------------------------------------------------+ | :ref:`float` | :ref:`tap2/delay_ms` | +---------------------------+-----------------------------------------------------------------------------+ | :ref:`float` | :ref:`tap2/level_db` | +---------------------------+-----------------------------------------------------------------------------+ | :ref:`float` | :ref:`tap2/pan` | +---------------------------+-----------------------------------------------------------------------------+ Description ----------- Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds. Property Descriptions --------------------- .. _class_AudioEffectDelay_property_dry: - :ref:`float` **dry** +----------+----------------+ | *Setter* | set_dry(value) | +----------+----------------+ | *Getter* | get_dry() | +----------+----------------+ Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1. Default value: ``1``. ---- .. _class_AudioEffectDelay_property_feedback/active: - :ref:`bool` **feedback/active** +----------+----------------------------+ | *Setter* | set_feedback_active(value) | +----------+----------------------------+ | *Getter* | is_feedback_active() | +----------+----------------------------+ If ``true``, feedback is enabled. Default value: ``false``. ---- .. _class_AudioEffectDelay_property_feedback/delay_ms: - :ref:`float` **feedback/delay_ms** +----------+------------------------------+ | *Setter* | set_feedback_delay_ms(value) | +----------+------------------------------+ | *Getter* | get_feedback_delay_ms() | +----------+------------------------------+ Feedback delay time in milliseconds. Default value: ``340``. ---- .. _class_AudioEffectDelay_property_feedback/level_db: - :ref:`float` **feedback/level_db** +----------+------------------------------+ | *Setter* | set_feedback_level_db(value) | +----------+------------------------------+ | *Getter* | get_feedback_level_db() | +----------+------------------------------+ Sound level for ``tap1``. Default value: ``-6 dB``. ---- .. _class_AudioEffectDelay_property_feedback/lowpass: - :ref:`float` **feedback/lowpass** +----------+-----------------------------+ | *Setter* | set_feedback_lowpass(value) | +----------+-----------------------------+ | *Getter* | get_feedback_lowpass() | +----------+-----------------------------+ Low-pass filter for feedback. Frequencies below the Low Cut value are filtered out of the source signal. Default value: ``16000``. ---- .. _class_AudioEffectDelay_property_tap1/active: - :ref:`bool` **tap1/active** +----------+------------------------+ | *Setter* | set_tap1_active(value) | +----------+------------------------+ | *Getter* | is_tap1_active() | +----------+------------------------+ If ``true``, ``tap1`` will be enabled. Default value: ``true``. ---- .. _class_AudioEffectDelay_property_tap1/delay_ms: - :ref:`float` **tap1/delay_ms** +----------+--------------------------+ | *Setter* | set_tap1_delay_ms(value) | +----------+--------------------------+ | *Getter* | get_tap1_delay_ms() | +----------+--------------------------+ **Tap1** delay time in milliseconds. Default value: ``250ms``. ---- .. _class_AudioEffectDelay_property_tap1/level_db: - :ref:`float` **tap1/level_db** +----------+--------------------------+ | *Setter* | set_tap1_level_db(value) | +----------+--------------------------+ | *Getter* | get_tap1_level_db() | +----------+--------------------------+ Sound level for ``tap1``. Default value: ``-6 dB``. ---- .. _class_AudioEffectDelay_property_tap1/pan: - :ref:`float` **tap1/pan** +----------+---------------------+ | *Setter* | set_tap1_pan(value) | +----------+---------------------+ | *Getter* | get_tap1_pan() | +----------+---------------------+ Pan position for ``tap1``. Value can range from -1 (fully left) to 1 (fully right). Default value: ``0.2``. ---- .. _class_AudioEffectDelay_property_tap2/active: - :ref:`bool` **tap2/active** +----------+------------------------+ | *Setter* | set_tap2_active(value) | +----------+------------------------+ | *Getter* | is_tap2_active() | +----------+------------------------+ If ``true``, ``tap2`` will be enabled. Default value: ``true``. ---- .. _class_AudioEffectDelay_property_tap2/delay_ms: - :ref:`float` **tap2/delay_ms** +----------+--------------------------+ | *Setter* | set_tap2_delay_ms(value) | +----------+--------------------------+ | *Getter* | get_tap2_delay_ms() | +----------+--------------------------+ **Tap2** delay time in milliseconds. Default value: ``500ms``. ---- .. _class_AudioEffectDelay_property_tap2/level_db: - :ref:`float` **tap2/level_db** +----------+--------------------------+ | *Setter* | set_tap2_level_db(value) | +----------+--------------------------+ | *Getter* | get_tap2_level_db() | +----------+--------------------------+ Sound level for ``tap2``. Default value: ``-12 dB``. ---- .. _class_AudioEffectDelay_property_tap2/pan: - :ref:`float` **tap2/pan** +----------+---------------------+ | *Setter* | set_tap2_pan(value) | +----------+---------------------+ | *Getter* | get_tap2_pan() | +----------+---------------------+ Pan position for ``tap2``. Value can range from -1 (fully left) to 1 (fully right). Default value: ``-0.4``.