:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the AudioStreamOGGVorbis.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_AudioStreamOGGVorbis: AudioStreamOGGVorbis ==================== **Inherits:** :ref:`AudioStream` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- OGG Vorbis audio stream driver. Properties ---------- +-------------------------------------------+---------------------------------------------------------------------+ | :ref:`PoolByteArray` | :ref:`data` | +-------------------------------------------+---------------------------------------------------------------------+ | :ref:`bool` | :ref:`loop` | +-------------------------------------------+---------------------------------------------------------------------+ | :ref:`float` | :ref:`loop_offset` | +-------------------------------------------+---------------------------------------------------------------------+ Description ----------- OGG Vorbis audio stream driver. Property Descriptions --------------------- .. _class_AudioStreamOGGVorbis_property_data: - :ref:`PoolByteArray` **data** +----------+-----------------+ | *Setter* | set_data(value) | +----------+-----------------+ | *Getter* | get_data() | +----------+-----------------+ Contains the audio data in bytes. ---- .. _class_AudioStreamOGGVorbis_property_loop: - :ref:`bool` **loop** +----------+-----------------+ | *Setter* | set_loop(value) | +----------+-----------------+ | *Getter* | has_loop() | +----------+-----------------+ ---- .. _class_AudioStreamOGGVorbis_property_loop_offset: - :ref:`float` **loop_offset** +----------+------------------------+ | *Setter* | set_loop_offset(value) | +----------+------------------------+ | *Getter* | get_loop_offset() | +----------+------------------------+