:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the ColorPicker.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_ColorPicker: ColorPicker =========== **Inherits:** :ref:`BoxContainer` **<** :ref:`Container` **<** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Color picker control. Properties ---------- +---------------------------+----------------------------------------------------------------+ | :ref:`Color` | :ref:`color` | +---------------------------+----------------------------------------------------------------+ | :ref:`bool` | :ref:`deferred_mode` | +---------------------------+----------------------------------------------------------------+ | :ref:`bool` | :ref:`edit_alpha` | +---------------------------+----------------------------------------------------------------+ | :ref:`bool` | :ref:`raw_mode` | +---------------------------+----------------------------------------------------------------+ Methods ------- +---------------------------------------------+--------------------------------------------------------------------------------------------------------+ | void | :ref:`add_preset` **(** :ref:`Color` color **)** | +---------------------------------------------+--------------------------------------------------------------------------------------------------------+ | void | :ref:`erase_preset` **(** :ref:`Color` color **)** | +---------------------------------------------+--------------------------------------------------------------------------------------------------------+ | :ref:`PoolColorArray` | :ref:`get_presets` **(** **)** const | +---------------------------------------------+--------------------------------------------------------------------------------------------------------+ Theme Properties ---------------- +-------------------------------+---------------+ | :ref:`Texture` | add_preset | +-------------------------------+---------------+ | :ref:`Texture` | color_hue | +-------------------------------+---------------+ | :ref:`Texture` | color_sample | +-------------------------------+---------------+ | :ref:`int` | h_width | +-------------------------------+---------------+ | :ref:`int` | label_width | +-------------------------------+---------------+ | :ref:`int` | margin | +-------------------------------+---------------+ | :ref:`Texture` | preset_bg | +-------------------------------+---------------+ | :ref:`Texture` | screen_picker | +-------------------------------+---------------+ | :ref:`int` | sv_height | +-------------------------------+---------------+ | :ref:`int` | sv_width | +-------------------------------+---------------+ Signals ------- .. _class_ColorPicker_signal_color_changed: - **color_changed** **(** :ref:`Color` color **)** Emitted when the color is changed. ---- .. _class_ColorPicker_signal_preset_added: - **preset_added** **(** :ref:`Color` color **)** Emitted when a preset is added. ---- .. _class_ColorPicker_signal_preset_removed: - **preset_removed** **(** :ref:`Color` color **)** Emitted when a preset is removed. Description ----------- :ref:`Control` node displaying a color picker widget. It's useful for selecting a color from an RGB/RGBA colorspace. Property Descriptions --------------------- .. _class_ColorPicker_property_color: - :ref:`Color` **color** +----------+-----------------------+ | *Setter* | set_pick_color(value) | +----------+-----------------------+ | *Getter* | get_pick_color() | +----------+-----------------------+ The currently selected color. ---- .. _class_ColorPicker_property_deferred_mode: - :ref:`bool` **deferred_mode** +----------+--------------------------+ | *Setter* | set_deferred_mode(value) | +----------+--------------------------+ | *Getter* | is_deferred_mode() | +----------+--------------------------+ If ``true``, the color will apply only after the user releases the mouse button, otherwise it will apply immediately even in mouse motion event (which can cause performance issues). ---- .. _class_ColorPicker_property_edit_alpha: - :ref:`bool` **edit_alpha** +----------+-----------------------+ | *Setter* | set_edit_alpha(value) | +----------+-----------------------+ | *Getter* | is_editing_alpha() | +----------+-----------------------+ If ``true``, shows an alpha channel slider (transparency). ---- .. _class_ColorPicker_property_raw_mode: - :ref:`bool` **raw_mode** +----------+---------------------+ | *Setter* | set_raw_mode(value) | +----------+---------------------+ | *Getter* | is_raw_mode() | +----------+---------------------+ If ``true``, allows the color R, G, B component values to go beyond 1.0, which can be used for certain special operations that require it (like tinting without darkening or rendering sprites in HDR). Method Descriptions ------------------- .. _class_ColorPicker_method_add_preset: - void **add_preset** **(** :ref:`Color` color **)** Adds the given color to a list of color presets. The presets are displayed in the color picker and the user will be able to select them. Note: the presets list is only for *this* color picker. ---- .. _class_ColorPicker_method_erase_preset: - void **erase_preset** **(** :ref:`Color` color **)** Remove the given color from the list of color presets of this color picker. ---- .. _class_ColorPicker_method_get_presets: - :ref:`PoolColorArray` **get_presets** **(** **)** const Returns the list of colors in the presets of the color picker.