:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the CSGPrimitive.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_CSGPrimitive: CSGPrimitive ============ **Inherits:** :ref:`CSGShape` **<** :ref:`VisualInstance` **<** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` **Inherited By:** :ref:`CSGBox`, :ref:`CSGCylinder`, :ref:`CSGMesh`, :ref:`CSGPolygon`, :ref:`CSGSphere`, :ref:`CSGTorus` **Category:** Core Brief Description ----------------- Base class for CSG primitives. Properties ---------- +-------------------------+---------------------------------------------------------------+ | :ref:`bool` | :ref:`invert_faces` | +-------------------------+---------------------------------------------------------------+ Property Descriptions --------------------- .. _class_CSGPrimitive_property_invert_faces: - :ref:`bool` **invert_faces** +----------+-------------------------+ | *Setter* | set_invert_faces(value) | +----------+-------------------------+ | *Getter* | is_inverting_faces() | +----------+-------------------------+ Invert the faces of the mesh.