:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the CSGSphere.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_CSGSphere: CSGSphere ========= **Inherits:** :ref:`CSGPrimitive` **<** :ref:`CSGShape` **<** :ref:`VisualInstance` **<** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- A CSG Sphere shape. Properties ---------- +---------------------------------+------------------------------------------------------------------+ | :ref:`Material` | :ref:`material` | +---------------------------------+------------------------------------------------------------------+ | :ref:`int` | :ref:`radial_segments` | +---------------------------------+------------------------------------------------------------------+ | :ref:`float` | :ref:`radius` | +---------------------------------+------------------------------------------------------------------+ | :ref:`int` | :ref:`rings` | +---------------------------------+------------------------------------------------------------------+ | :ref:`bool` | :ref:`smooth_faces` | +---------------------------------+------------------------------------------------------------------+ Description ----------- This node allows you to create a sphere for use with the CSG system. Property Descriptions --------------------- .. _class_CSGSphere_property_material: - :ref:`Material` **material** +----------+---------------------+ | *Setter* | set_material(value) | +----------+---------------------+ | *Getter* | get_material() | +----------+---------------------+ The material used to render the sphere. ---- .. _class_CSGSphere_property_radial_segments: - :ref:`int` **radial_segments** +----------+----------------------------+ | *Setter* | set_radial_segments(value) | +----------+----------------------------+ | *Getter* | get_radial_segments() | +----------+----------------------------+ Number of vertical slices for the sphere. ---- .. _class_CSGSphere_property_radius: - :ref:`float` **radius** +----------+-------------------+ | *Setter* | set_radius(value) | +----------+-------------------+ | *Getter* | get_radius() | +----------+-------------------+ Radius of the sphere. ---- .. _class_CSGSphere_property_rings: - :ref:`int` **rings** +----------+------------------+ | *Setter* | set_rings(value) | +----------+------------------+ | *Getter* | get_rings() | +----------+------------------+ Number of horizontal slices for the sphere. ---- .. _class_CSGSphere_property_smooth_faces: - :ref:`bool` **smooth_faces** +----------+-------------------------+ | *Setter* | set_smooth_faces(value) | +----------+-------------------------+ | *Getter* | get_smooth_faces() | +----------+-------------------------+ If ``true`` the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If ``false`` the sphere will have a flat shaded look.