:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the CSGTorus.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_CSGTorus: CSGTorus ======== **Inherits:** :ref:`CSGPrimitive` **<** :ref:`CSGShape` **<** :ref:`VisualInstance` **<** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- A CSG Torus shape. Properties ---------- +---------------------------------+-----------------------------------------------------------+ | :ref:`float` | :ref:`inner_radius` | +---------------------------------+-----------------------------------------------------------+ | :ref:`Material` | :ref:`material` | +---------------------------------+-----------------------------------------------------------+ | :ref:`float` | :ref:`outer_radius` | +---------------------------------+-----------------------------------------------------------+ | :ref:`int` | :ref:`ring_sides` | +---------------------------------+-----------------------------------------------------------+ | :ref:`int` | :ref:`sides` | +---------------------------------+-----------------------------------------------------------+ | :ref:`bool` | :ref:`smooth_faces` | +---------------------------------+-----------------------------------------------------------+ Description ----------- This node allows you to create a torus for use with the CSG system. Property Descriptions --------------------- .. _class_CSGTorus_property_inner_radius: - :ref:`float` **inner_radius** +----------+-------------------------+ | *Setter* | set_inner_radius(value) | +----------+-------------------------+ | *Getter* | get_inner_radius() | +----------+-------------------------+ The inner radius of the torus. ---- .. _class_CSGTorus_property_material: - :ref:`Material` **material** +----------+---------------------+ | *Setter* | set_material(value) | +----------+---------------------+ | *Getter* | get_material() | +----------+---------------------+ The material used to render the torus. ---- .. _class_CSGTorus_property_outer_radius: - :ref:`float` **outer_radius** +----------+-------------------------+ | *Setter* | set_outer_radius(value) | +----------+-------------------------+ | *Getter* | get_outer_radius() | +----------+-------------------------+ The outer radius of the torus. ---- .. _class_CSGTorus_property_ring_sides: - :ref:`int` **ring_sides** +----------+-----------------------+ | *Setter* | set_ring_sides(value) | +----------+-----------------------+ | *Getter* | get_ring_sides() | +----------+-----------------------+ The number of edges each ring of the torus is constructed of. ---- .. _class_CSGTorus_property_sides: - :ref:`int` **sides** +----------+------------------+ | *Setter* | set_sides(value) | +----------+------------------+ | *Getter* | get_sides() | +----------+------------------+ The number of slices the torus is constructed of. ---- .. _class_CSGTorus_property_smooth_faces: - :ref:`bool` **smooth_faces** +----------+-------------------------+ | *Setter* | set_smooth_faces(value) | +----------+-------------------------+ | *Getter* | get_smooth_faces() | +----------+-------------------------+ If ``true`` the normals of the torus are set to give a smooth effect making the torus seem rounded. If ``false`` the torus will have a flat shaded look.