:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the EncodedObjectAsID.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_EncodedObjectAsID: EncodedObjectAsID ================= **Inherits:** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Holds a reference to an :ref:`Object`'s instance ID. Properties ---------- +-----------------------+--------------------------------------------------------------+ | :ref:`int` | :ref:`object_id` | +-----------------------+--------------------------------------------------------------+ Description ----------- Utility class which holds a reference to the internal identifier of an :ref:`Object` instance, as given by :ref:`Object.get_instance_id`. This ID can then be used to retrieve the object instance with :ref:`@GDScript.instance_from_id`. This class is used internally by the editor inspector and script debugger, but can also be used in plugins to pass and display objects as their IDs. Property Descriptions --------------------- .. _class_EncodedObjectAsID_property_object_id: - :ref:`int` **object_id** +----------+----------------------+ | *Setter* | set_object_id(value) | +----------+----------------------+ | *Getter* | get_object_id() | +----------+----------------------+ The :ref:`Object` identifier stored in this :ref:`EncodedObjectAsID` instance. The object instance can be retrieved with :ref:`@GDScript.instance_from_id`.