:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the GridContainer.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_GridContainer: GridContainer ============= **Inherits:** :ref:`Container` **<** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Grid container used to arrange elements in a grid like layout. Properties ---------- +-----------------------+------------------------------------------------------+ | :ref:`int` | :ref:`columns` | +-----------------------+------------------------------------------------------+ Theme Properties ---------------- +-----------------------+-------------+ | :ref:`int` | hseparation | +-----------------------+-------------+ | :ref:`int` | vseparation | +-----------------------+-------------+ Description ----------- Grid container will arrange its children in a grid like structure, the grid columns are specified using the :ref:`columns` property and the number of rows will be equal to the number of children in the container divided by the number of columns, for example: if the container has 5 children, and 2 columns, there will be 3 rows in the container. Notice that grid layout will preserve the columns and rows for every size of the container. Property Descriptions --------------------- .. _class_GridContainer_property_columns: - :ref:`int` **columns** +----------+--------------------+ | *Setter* | set_columns(value) | +----------+--------------------+ | *Getter* | get_columns() | +----------+--------------------+ The number of columns in the ``GridContainer``. If modified, ``GridContainer`` reorders its children to accommodate the new layout.