:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the PanoramaSky.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_PanoramaSky: PanoramaSky =========== **Inherits:** :ref:`Sky` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- A type of :ref:`Sky` used to draw a background texture. Properties ---------- +-------------------------------+------------------------------------------------------+ | :ref:`Texture` | :ref:`panorama` | +-------------------------------+------------------------------------------------------+ Description ----------- A resource referenced in an :ref:`Environment` that is used to draw a background. The Panorama sky functions similar to skyboxes in other engines except it uses a equirectangular sky map instead of a cube map. Property Descriptions --------------------- .. _class_PanoramaSky_property_panorama: - :ref:`Texture` **panorama** +----------+---------------------+ | *Setter* | set_panorama(value) | +----------+---------------------+ | *Getter* | get_panorama() | +----------+---------------------+ :ref:`Texture` to be applied to the PanoramaSky.