:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the Path.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_Path: Path ==== **Inherits:** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Contains a :ref:`Curve3D` path for :ref:`PathFollow` nodes to follow. Properties ---------- +-------------------------------+-----------------------------------------+ | :ref:`Curve3D` | :ref:`curve` | +-------------------------------+-----------------------------------------+ Signals ------- .. _class_Path_signal_curve_changed: - **curve_changed** **(** **)** Emitted when the :ref:`curve` changes. Description ----------- Can have :ref:`PathFollow` child nodes moving along the :ref:`Curve3D`. See :ref:`PathFollow` for more information on the usage. Note that the path is considered as relative to the moved nodes (children of :ref:`PathFollow`). As such, the curve should usually start with a zero vector ``(0, 0, 0)``. Property Descriptions --------------------- .. _class_Path_property_curve: - :ref:`Curve3D` **curve** +----------+------------------+ | *Setter* | set_curve(value) | +----------+------------------+ | *Getter* | get_curve() | +----------+------------------+ A :ref:`Curve3D` describing the path.