:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the ProgressBar.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_ProgressBar: ProgressBar =========== **Inherits:** :ref:`Range` **<** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- General purpose progress bar. Properties ---------- +-------------------------+--------------------------------------------------------------------+ | :ref:`bool` | :ref:`percent_visible` | +-------------------------+--------------------------------------------------------------------+ Theme Properties ---------------- +---------------------------------+-------------------+ | :ref:`StyleBox` | bg | +---------------------------------+-------------------+ | :ref:`StyleBox` | fg | +---------------------------------+-------------------+ | :ref:`Font` | font | +---------------------------------+-------------------+ | :ref:`Color` | font_color | +---------------------------------+-------------------+ | :ref:`Color` | font_color_shadow | +---------------------------------+-------------------+ Description ----------- General purpose progress bar. Shows fill percentage from right to left. Property Descriptions --------------------- .. _class_ProgressBar_property_percent_visible: - :ref:`bool` **percent_visible** +----------+----------------------------+ | *Setter* | set_percent_visible(value) | +----------+----------------------------+ | *Getter* | is_percent_visible() | +----------+----------------------------+ If ``true``, the fill percentage is displayed on the bar. Default value: ``true``.