:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the Rect2.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_Rect2: Rect2 ===== **Category:** Built-In Types Brief Description ----------------- 2D Axis-aligned bounding box. Properties ---------- +-------------------------------+------------------------------------------------+ | :ref:`Vector2` | :ref:`end` | +-------------------------------+------------------------------------------------+ | :ref:`Vector2` | :ref:`position` | +-------------------------------+------------------------------------------------+ | :ref:`Vector2` | :ref:`size` | +-------------------------------+------------------------------------------------+ Methods ------- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Rect2` | :ref:`Rect2` **(** :ref:`Vector2` position, :ref:`Vector2` size **)** | +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Rect2` | :ref:`Rect2` **(** :ref:`float` x, :ref:`float` y, :ref:`float` width, :ref:`float` height **)** | +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Rect2` | :ref:`abs` **(** **)** | +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Rect2` | :ref:`clip` **(** :ref:`Rect2` b **)** | +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`encloses` **(** :ref:`Rect2` b **)** | +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Rect2` | :ref:`expand` **(** :ref:`Vector2` to **)** | +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_area` **(** **)** | +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Rect2` | :ref:`grow` **(** :ref:`float` by **)** | +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Rect2` | :ref:`grow_individual` **(** :ref:`float` left, :ref:`float` top, :ref:`float` right, :ref:`float` bottom **)** | +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Rect2` | :ref:`grow_margin` **(** :ref:`int` margin, :ref:`float` by **)** | +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`has_no_area` **(** **)** | +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`has_point` **(** :ref:`Vector2` point **)** | +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`intersects` **(** :ref:`Rect2` b **)** | +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Rect2` | :ref:`merge` **(** :ref:`Rect2` b **)** | +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ Description ----------- Rect2 consists of a position, a size, and several utility functions. It is typically used for fast overlap tests. Tutorials --------- - :doc:`../tutorials/math/index` Property Descriptions --------------------- .. _class_Rect2_property_end: - :ref:`Vector2` **end** Ending corner. ---- .. _class_Rect2_property_position: - :ref:`Vector2` **position** Position (starting corner). ---- .. _class_Rect2_property_size: - :ref:`Vector2` **size** Size from position to end. Method Descriptions ------------------- .. _class_Rect2_method_Rect2: - :ref:`Rect2` **Rect2** **(** :ref:`Vector2` position, :ref:`Vector2` size **)** Constructs a ``Rect2`` by position and size. ---- - :ref:`Rect2` **Rect2** **(** :ref:`float` x, :ref:`float` y, :ref:`float` width, :ref:`float` height **)** Constructs a ``Rect2`` by x, y, width, and height. ---- .. _class_Rect2_method_abs: - :ref:`Rect2` **abs** **(** **)** Returns a ``Rect2`` with equivalent position and area, modified so that the top-left corner is the origin and ``width`` and ``height`` are positive. ---- .. _class_Rect2_method_clip: - :ref:`Rect2` **clip** **(** :ref:`Rect2` b **)** Returns the intersection of this ``Rect2`` and b. ---- .. _class_Rect2_method_encloses: - :ref:`bool` **encloses** **(** :ref:`Rect2` b **)** Returns ``true`` if this ``Rect2`` completely encloses another one. ---- .. _class_Rect2_method_expand: - :ref:`Rect2` **expand** **(** :ref:`Vector2` to **)** Returns this ``Rect2`` expanded to include a given point. ---- .. _class_Rect2_method_get_area: - :ref:`float` **get_area** **(** **)** Returns the area of the ``Rect2``. ---- .. _class_Rect2_method_grow: - :ref:`Rect2` **grow** **(** :ref:`float` by **)** Returns a copy of the ``Rect2`` grown a given amount of units towards all the sides. ---- .. _class_Rect2_method_grow_individual: - :ref:`Rect2` **grow_individual** **(** :ref:`float` left, :ref:`float` top, :ref:`float` right, :ref:`float` bottom **)** Returns a copy of the ``Rect2`` grown a given amount of units towards each direction individually. ---- .. _class_Rect2_method_grow_margin: - :ref:`Rect2` **grow_margin** **(** :ref:`int` margin, :ref:`float` by **)** Returns a copy of the ``Rect2`` grown a given amount of units towards the :ref:`Margin` direction. ---- .. _class_Rect2_method_has_no_area: - :ref:`bool` **has_no_area** **(** **)** Returns ``true`` if the ``Rect2`` is flat or empty. ---- .. _class_Rect2_method_has_point: - :ref:`bool` **has_point** **(** :ref:`Vector2` point **)** Returns ``true`` if the ``Rect2`` contains a point. ---- .. _class_Rect2_method_intersects: - :ref:`bool` **intersects** **(** :ref:`Rect2` b **)** Returns ``true`` if the ``Rect2`` overlaps with another. ---- .. _class_Rect2_method_merge: - :ref:`Rect2` **merge** **(** :ref:`Rect2` b **)** Returns a larger Rect2 that contains this Rect2 and ``b``.