:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the Sky.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_Sky: Sky === **Inherits:** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Inherited By:** :ref:`PanoramaSky`, :ref:`ProceduralSky` **Category:** Core Brief Description ----------------- The base class for :ref:`PanoramaSky` and :ref:`ProceduralSky`. Properties ---------- +--------------------------------------------+--------------------------------------------------------+ | :ref:`RadianceSize` | :ref:`radiance_size` | +--------------------------------------------+--------------------------------------------------------+ Enumerations ------------ .. _enum_Sky_RadianceSize: .. _class_Sky_constant_RADIANCE_SIZE_32: .. _class_Sky_constant_RADIANCE_SIZE_64: .. _class_Sky_constant_RADIANCE_SIZE_128: .. _class_Sky_constant_RADIANCE_SIZE_256: .. _class_Sky_constant_RADIANCE_SIZE_512: .. _class_Sky_constant_RADIANCE_SIZE_1024: .. _class_Sky_constant_RADIANCE_SIZE_2048: .. _class_Sky_constant_RADIANCE_SIZE_MAX: enum **RadianceSize**: - **RADIANCE_SIZE_32** = **0** --- Radiance texture size is 32x32 pixels. - **RADIANCE_SIZE_64** = **1** --- Radiance texture size is 64x64 pixels. - **RADIANCE_SIZE_128** = **2** --- Radiance texture size is 128x128 pixels. - **RADIANCE_SIZE_256** = **3** --- Radiance texture size is 256x256 pixels. - **RADIANCE_SIZE_512** = **4** --- Radiance texture size is 512x512 pixels. - **RADIANCE_SIZE_1024** = **5** --- Radiance texture size is 1024x1024 pixels. - **RADIANCE_SIZE_2048** = **6** --- Radiance texture size is 2048x2048 pixels. - **RADIANCE_SIZE_MAX** = **7** --- Represents the size of the :ref:`RadianceSize` enum. Description ----------- The base class for :ref:`PanoramaSky` and :ref:`ProceduralSky`. Property Descriptions --------------------- .. _class_Sky_property_radiance_size: - :ref:`RadianceSize` **radiance_size** +----------+--------------------------+ | *Setter* | set_radiance_size(value) | +----------+--------------------------+ | *Getter* | get_radiance_size() | +----------+--------------------------+ The :ref:`Sky`'s radiance map size. The higher the radiance map size, the more detailed the lighting from the :ref:`Sky` will be. See :ref:`RadianceSize` constants for values. Default size is :ref:`RADIANCE_SIZE_512`.