:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the SphereMesh.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_SphereMesh: SphereMesh ========== **Inherits:** :ref:`PrimitiveMesh` **<** :ref:`Mesh` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Class representing a spherical :ref:`PrimitiveMesh`. Properties ---------- +---------------------------+-------------------------------------------------------------------+ | :ref:`float` | :ref:`height` | +---------------------------+-------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_hemisphere` | +---------------------------+-------------------------------------------------------------------+ | :ref:`int` | :ref:`radial_segments` | +---------------------------+-------------------------------------------------------------------+ | :ref:`float` | :ref:`radius` | +---------------------------+-------------------------------------------------------------------+ | :ref:`int` | :ref:`rings` | +---------------------------+-------------------------------------------------------------------+ Description ----------- Class representing a spherical :ref:`PrimitiveMesh`. Property Descriptions --------------------- .. _class_SphereMesh_property_height: - :ref:`float` **height** +----------+-------------------+ | *Setter* | set_height(value) | +----------+-------------------+ | *Getter* | get_height() | +----------+-------------------+ Full height of the sphere. Defaults to 2.0. ---- .. _class_SphereMesh_property_is_hemisphere: - :ref:`bool` **is_hemisphere** +----------+--------------------------+ | *Setter* | set_is_hemisphere(value) | +----------+--------------------------+ | *Getter* | get_is_hemisphere() | +----------+--------------------------+ Determines whether a full sphere or a hemisphere is created. Attention: To get a regular hemisphere, the height and radius of the sphere have to equal. Defaults to ``false``. ---- .. _class_SphereMesh_property_radial_segments: - :ref:`int` **radial_segments** +----------+----------------------------+ | *Setter* | set_radial_segments(value) | +----------+----------------------------+ | *Getter* | get_radial_segments() | +----------+----------------------------+ Number of radial segments on the sphere. Defaults to 64. ---- .. _class_SphereMesh_property_radius: - :ref:`float` **radius** +----------+-------------------+ | *Setter* | set_radius(value) | +----------+-------------------+ | *Getter* | get_radius() | +----------+-------------------+ Radius of sphere. Defaults to 1.0. ---- .. _class_SphereMesh_property_rings: - :ref:`int` **rings** +----------+------------------+ | *Setter* | set_rings(value) | +----------+------------------+ | *Getter* | get_rings() | +----------+------------------+ Number of segments along the height of the sphere. Defaults to 32.