:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the TriangleMesh.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_TriangleMesh: TriangleMesh ============ **Inherits:** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Internal mesh type. Description ----------- Mesh type used internally for collision calculations.