:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualScriptBasicTypeConstant.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualScriptBasicTypeConstant: VisualScriptBasicTypeConstant ============================= **Inherits:** :ref:`VisualScriptNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- A Visual Script node representing a constant from the base types. Properties ---------- +-----------------------------------------------------+----------------------------------------------------------------------------+ | :ref:`Variant.Type` | :ref:`basic_type` | +-----------------------------------------------------+----------------------------------------------------------------------------+ | :ref:`String` | :ref:`constant` | +-----------------------------------------------------+----------------------------------------------------------------------------+ Description ----------- A Visual Script node representing a constant from base types, such as :ref:`Vector3.AXIS_X`. Property Descriptions --------------------- .. _class_VisualScriptBasicTypeConstant_property_basic_type: - :ref:`Variant.Type` **basic_type** +----------+-----------------------+ | *Setter* | set_basic_type(value) | +----------+-----------------------+ | *Getter* | get_basic_type() | +----------+-----------------------+ The type to get the constant from. ---- .. _class_VisualScriptBasicTypeConstant_property_constant: - :ref:`String` **constant** +----------+--------------------------------+ | *Setter* | set_basic_type_constant(value) | +----------+--------------------------------+ | *Getter* | get_basic_type_constant() | +----------+--------------------------------+ The name of the constant to return.