:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualScriptClassConstant.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualScriptClassConstant: VisualScriptClassConstant ========================= **Inherits:** :ref:`VisualScriptNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Gets a constant from a given class. Properties ---------- +-----------------------------+----------------------------------------------------------------------+ | :ref:`String` | :ref:`base_type` | +-----------------------------+----------------------------------------------------------------------+ | :ref:`String` | :ref:`constant` | +-----------------------------+----------------------------------------------------------------------+ Description ----------- This node returns a constant from a given class, such as :ref:`@GlobalScope.TYPE_INT`. See the given class' documentation for available constants. **Input Ports:** none **Output Ports:** - Data (variant): ``value`` Property Descriptions --------------------- .. _class_VisualScriptClassConstant_property_base_type: - :ref:`String` **base_type** +----------+----------------------+ | *Setter* | set_base_type(value) | +----------+----------------------+ | *Getter* | get_base_type() | +----------+----------------------+ The constant's parent class. ---- .. _class_VisualScriptClassConstant_property_constant: - :ref:`String` **constant** +----------+---------------------------+ | *Setter* | set_class_constant(value) | +----------+---------------------------+ | *Getter* | get_class_constant() | +----------+---------------------------+ The constant to return. See the given class for its available constants.