:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualScriptYield.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualScriptYield: VisualScriptYield ================= **Inherits:** :ref:`VisualScriptNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Properties ---------- +----------------------------------------------------+--------------------------------------------------------------+ | :ref:`YieldMode` | :ref:`mode` | +----------------------------------------------------+--------------------------------------------------------------+ | :ref:`float` | :ref:`wait_time` | +----------------------------------------------------+--------------------------------------------------------------+ Enumerations ------------ .. _enum_VisualScriptYield_YieldMode: .. _class_VisualScriptYield_constant_YIELD_FRAME: .. _class_VisualScriptYield_constant_YIELD_PHYSICS_FRAME: .. _class_VisualScriptYield_constant_YIELD_WAIT: enum **YieldMode**: - **YIELD_FRAME** = **1** - **YIELD_PHYSICS_FRAME** = **2** - **YIELD_WAIT** = **3** Property Descriptions --------------------- .. _class_VisualScriptYield_property_mode: - :ref:`YieldMode` **mode** +----------+-----------------------+ | *Setter* | set_yield_mode(value) | +----------+-----------------------+ | *Getter* | get_yield_mode() | +----------+-----------------------+ ---- .. _class_VisualScriptYield_property_wait_time: - :ref:`float` **wait_time** +----------+----------------------+ | *Setter* | set_wait_time(value) | +----------+----------------------+ | *Getter* | get_wait_time() | +----------+----------------------+