:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeUniform.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualShaderNodeUniform: VisualShaderNodeUniform ======================= **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Inherited By:** :ref:`VisualShaderNodeColorUniform`, :ref:`VisualShaderNodeScalarUniform`, :ref:`VisualShaderNodeTextureUniform`, :ref:`VisualShaderNodeTransformUniform`, :ref:`VisualShaderNodeVec3Uniform` **Category:** Core Brief Description ----------------- Properties ---------- +-----------------------------+--------------------------------------------------------------------------+ | :ref:`String` | :ref:`uniform_name` | +-----------------------------+--------------------------------------------------------------------------+ Property Descriptions --------------------- .. _class_VisualShaderNodeUniform_property_uniform_name: - :ref:`String` **uniform_name** +----------+-------------------------+ | *Setter* | set_uniform_name(value) | +----------+-------------------------+ | *Getter* | get_uniform_name() | +----------+-------------------------+